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-rw-r--r--src/yuzu/multiplayer/lobby.cpp16
-rw-r--r--src/yuzu/multiplayer/lobby.h2
-rw-r--r--src/yuzu/multiplayer/lobby.ui7
3 files changed, 25 insertions, 0 deletions
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index 08c275696..6c93e3511 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -77,6 +77,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
+ connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
@@ -329,6 +330,16 @@ bool LobbyFilterProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& s
return true;
}
+ // filter by empty rooms
+ if (filter_empty) {
+ QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
+ int player_count =
+ sourceModel()->data(member_list, LobbyItemMemberList::MemberListRole).toList().size();
+ if (player_count == 0) {
+ return false;
+ }
+ }
+
// filter by filled rooms
if (filter_full) {
QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
@@ -399,6 +410,11 @@ void LobbyFilterProxyModel::SetFilterOwned(bool filter) {
invalidate();
}
+void LobbyFilterProxyModel::SetFilterEmpty(bool filter) {
+ filter_empty = filter;
+ invalidate();
+}
+
void LobbyFilterProxyModel::SetFilterFull(bool filter) {
filter_full = filter;
invalidate();
diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h
index 300dad13e..2674ae7c3 100644
--- a/src/yuzu/multiplayer/lobby.h
+++ b/src/yuzu/multiplayer/lobby.h
@@ -130,12 +130,14 @@ public:
public slots:
void SetFilterOwned(bool);
+ void SetFilterEmpty(bool);
void SetFilterFull(bool);
void SetFilterSearch(const QString&);
private:
QStandardItemModel* game_list;
bool filter_owned = false;
+ bool filter_empty = false;
bool filter_full = false;
QString filter_search;
};
diff --git a/src/yuzu/multiplayer/lobby.ui b/src/yuzu/multiplayer/lobby.ui
index 4c9901c9a..0ef0ef762 100644
--- a/src/yuzu/multiplayer/lobby.ui
+++ b/src/yuzu/multiplayer/lobby.ui
@@ -78,6 +78,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="hide_empty">
+ <property name="text">
+ <string>Hide Empty Rooms</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="hide_full">
<property name="text">
<string>Hide Full Rooms</string>