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-rw-r--r--src/core/core.cpp9
-rw-r--r--src/core/core.h22
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp6
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp11
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp6
-rw-r--r--src/core/memory.cpp24
-rw-r--r--src/core/settings.cpp6
-rw-r--r--src/video_core/engines/maxwell_3d.cpp10
-rw-r--r--src/video_core/engines/maxwell_3d.h8
-rw-r--r--src/video_core/gpu.cpp5
-rw-r--r--src/video_core/gpu.h6
-rw-r--r--src/video_core/renderer_base.cpp4
-rw-r--r--src/video_core/renderer_base.h14
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp6
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
-rw-r--r--src/video_core/video_core.cpp25
-rw-r--r--src/video_core/video_core.h20
-rw-r--r--src/yuzu/main.cpp4
-rw-r--r--src/yuzu_cmd/yuzu.cpp2
19 files changed, 110 insertions, 80 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e51e66550..e01c45cdd 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -18,6 +18,7 @@
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
+#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Core {
@@ -178,7 +179,6 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
- gpu_core = std::make_unique<Tegra::GPU>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -186,10 +186,13 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
Service::Init(service_manager);
GDBStub::Init();
- if (!VideoCore::Init(emu_window)) {
+ renderer = VideoCore::CreateRenderer(emu_window);
+ if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
+ gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
+
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
@@ -221,7 +224,7 @@ void System::Shutdown() {
perf_results.frametime * 1000.0);
// Shutdown emulation session
- VideoCore::Shutdown();
+ renderer.reset();
GDBStub::Shutdown();
Service::Shutdown();
Kernel::Shutdown();
diff --git a/src/core/core.h b/src/core/core.h
index 4c9967559..a3be88aa8 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -27,6 +27,10 @@ namespace Service::SM {
class ServiceManager;
}
+namespace VideoCore {
+class RendererBase;
+}
+
namespace Core {
class System {
@@ -129,11 +133,26 @@ public:
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(size_t core_index);
- /// Gets the GPU interface
+ /// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU() {
return *gpu_core;
}
+ /// Gets an immutable reference to the GPU interface.
+ const Tegra::GPU& GPU() const {
+ return *gpu_core;
+ }
+
+ /// Gets a mutable reference to the renderer.
+ VideoCore::RendererBase& Renderer() {
+ return *renderer;
+ }
+
+ /// Gets an immutable reference to the renderer.
+ const VideoCore::RendererBase& Renderer() const {
+ return *renderer;
+ }
+
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@@ -197,6 +216,7 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
+ std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index ed69a4325..2b74e6a33 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -30,9 +30,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
- Core::System::GetInstance().perf_stats.EndGameFrame();
-
- VideoCore::g_renderer->SwapBuffers(framebuffer);
+ auto& instance = Core::System::GetInstance();
+ instance.perf_stats.EndGameFrame();
+ instance.Renderer().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index 57b128b40..4b601781f 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -150,15 +150,16 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
- auto& gpu = Core::System::GetInstance().GPU();
-
- auto itr = buffer_mappings.find(params.offset);
-
+ const auto itr = buffer_mappings.find(params.offset);
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
+ auto& system_instance = Core::System::GetInstance();
+
// Remove this memory region from the rasterizer cache.
- VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(params.offset, itr->second.size);
+ system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset,
+ itr->second.size);
+ auto& gpu = system_instance.GPU();
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 5344441e1..0bf51062c 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -127,9 +127,11 @@ void NVFlinger::Compose() {
MicroProfileFlip();
if (buffer == boost::none) {
+ auto& system_instance = Core::System::GetInstance();
+
// There was no queued buffer to draw, render previous frame
- Core::System::GetInstance().perf_stats.EndGameFrame();
- VideoCore::g_renderer->SwapBuffers({});
+ system_instance.perf_stats.EndGameFrame();
+ system_instance.Renderer().SwapBuffers({});
continue;
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 4b3bb7b31..1133bcbaf 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -326,43 +326,45 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached)
}
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
+ auto& system_instance = Core::System::GetInstance();
+
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
- if (VideoCore::g_renderer == nullptr) {
+ if (!system_instance.IsPoweredOn()) {
return;
}
VAddr end = start + size;
- auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
+ const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
- VAddr overlap_start = std::max(start, region_start);
- VAddr overlap_end = std::min(end, region_end);
+ const VAddr overlap_start = std::max(start, region_start);
+ const VAddr overlap_end = std::min(end, region_end);
- std::vector<Tegra::GPUVAddr> gpu_addresses =
- Core::System::GetInstance().GPU().memory_manager->CpuToGpuAddress(overlap_start);
+ const std::vector<Tegra::GPUVAddr> gpu_addresses =
+ system_instance.GPU().memory_manager->CpuToGpuAddress(overlap_start);
if (gpu_addresses.empty()) {
return;
}
- u64 overlap_size = overlap_end - overlap_start;
+ const u64 overlap_size = overlap_end - overlap_start;
for (const auto& gpu_address : gpu_addresses) {
- auto* rasterizer = VideoCore::g_renderer->Rasterizer();
+ auto& rasterizer = system_instance.Renderer().Rasterizer();
switch (mode) {
case FlushMode::Flush:
- rasterizer->FlushRegion(gpu_address, overlap_size);
+ rasterizer.FlushRegion(gpu_address, overlap_size);
break;
case FlushMode::Invalidate:
- rasterizer->InvalidateRegion(gpu_address, overlap_size);
+ rasterizer.InvalidateRegion(gpu_address, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
- rasterizer->FlushAndInvalidateRegion(gpu_address, overlap_size);
+ rasterizer.FlushAndInvalidateRegion(gpu_address, overlap_size);
break;
}
}
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 79e0b347b..a4623223d 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
@@ -19,8 +20,9 @@ void Apply() {
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
- if (VideoCore::g_renderer) {
- VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
+ auto& system_instance = Core::System::GetInstance();
+ if (system_instance.IsPoweredOn()) {
+ system_instance.Renderer().UpdateCurrentFramebufferLayout();
}
Service::HID::ReloadInputDevices();
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 0e205ed72..a235b543e 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -19,8 +19,8 @@ namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
-Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
- : memory_manager(memory_manager), macro_interpreter(*this) {}
+Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
+ : memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
auto macro_code = uploaded_macros.find(method);
@@ -130,7 +130,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
break;
}
- VideoCore::g_renderer->Rasterizer()->NotifyMaxwellRegisterChanged(method);
+ rasterizer.NotifyMaxwellRegisterChanged(method);
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
@@ -218,7 +218,7 @@ void Maxwell3D::DrawArrays() {
}
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
- VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
+ rasterizer.AccelerateDrawBatch(is_indexed);
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
@@ -393,7 +393,7 @@ void Maxwell3D::ProcessClearBuffers() {
regs.clear_buffers.R == regs.clear_buffers.B &&
regs.clear_buffers.R == regs.clear_buffers.A);
- VideoCore::g_renderer->Rasterizer()->Clear();
+ rasterizer.Clear();
}
} // namespace Engines
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 3c32f1067..4d0ff96a5 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -17,6 +17,10 @@
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
+namespace VideoCore {
+class RasterizerInterface;
+}
+
namespace Tegra::Engines {
#define MAXWELL3D_REG_INDEX(field_name) \
@@ -24,7 +28,7 @@ namespace Tegra::Engines {
class Maxwell3D final {
public:
- explicit Maxwell3D(MemoryManager& memory_manager);
+ explicit Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
~Maxwell3D() = default;
/// Register structure of the Maxwell3D engine.
@@ -818,6 +822,8 @@ public:
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const;
private:
+ VideoCore::RasterizerInterface& rasterizer;
+
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
/// Macro method that is currently being executed / being fed parameters.
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 141e20444..b2a83ce0b 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -7,12 +7,13 @@
#include "video_core/engines/maxwell_compute.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
+#include "video_core/rasterizer_interface.h"
namespace Tegra {
-GPU::GPU() {
+GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
memory_manager = std::make_unique<MemoryManager>();
- maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
+ maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 08aa75503..440505c9d 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -11,6 +11,10 @@
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
+namespace VideoCore {
+class RasterizerInterface;
+}
+
namespace Tegra {
enum class RenderTargetFormat : u32 {
@@ -98,7 +102,7 @@ enum class EngineID {
class GPU final {
public:
- GPU();
+ explicit GPU(VideoCore::RasterizerInterface& rasterizer);
~GPU();
/// Processes a command list stored at the specified address in GPU memory.
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index dbe3edf09..3ca350243 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -7,6 +7,8 @@
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
+namespace VideoCore {
+
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
RendererBase::~RendererBase() = default;
@@ -21,3 +23,5 @@ void RendererBase::RefreshRasterizerSetting() {
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
}
}
+
+} // namespace VideoCore
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 1cb161b7f..235de23a1 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -13,6 +13,8 @@
class EmuWindow;
+namespace VideoCore {
+
class RendererBase : NonCopyable {
public:
/// Used to reference a framebuffer
@@ -44,15 +46,21 @@ public:
return m_current_frame;
}
- VideoCore::RasterizerInterface* Rasterizer() const {
- return rasterizer.get();
+ RasterizerInterface& Rasterizer() {
+ return *rasterizer;
+ }
+
+ const RasterizerInterface& Rasterizer() const {
+ return *rasterizer;
}
void RefreshRasterizerSetting();
protected:
EmuWindow& render_window; ///< Reference to the render window handle.
- std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
+ std::unique_ptr<RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
};
+
+} // namespace VideoCore
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 74383c7cf..bf9131193 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -103,7 +103,7 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() {
}
}
-RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
+RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {}
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
@@ -160,8 +160,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// only allows rows to have a memory alignement of 4.
ASSERT(framebuffer.stride % 4 == 0);
- if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
- screen_info)) {
+ if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
+ screen_info)) {
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index ab7de41c8..428afa3b7 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -41,7 +41,7 @@ private:
EmuWindow& emu_window;
};
-class RendererOpenGL : public RendererBase {
+class RendererOpenGL : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(EmuWindow& window);
~RendererOpenGL() override;
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 06b13e681..5085ef96b 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -3,37 +3,16 @@
// Refer to the license.txt file included.
#include <memory>
-#include "common/logging/log.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Video Core namespace
-
namespace VideoCore {
-std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
-
std::atomic<bool> g_toggle_framelimit_enabled;
-/// Initialize the video core
-bool Init(EmuWindow& emu_window) {
- g_renderer = std::make_unique<RendererOpenGL>(emu_window);
- if (g_renderer->Init()) {
- LOG_DEBUG(Render, "initialized OK");
- } else {
- LOG_CRITICAL(Render, "initialization failed !");
- return false;
- }
- return true;
-}
-
-/// Shutdown the video core
-void Shutdown() {
- g_renderer.reset();
-
- LOG_DEBUG(Render, "shutdown OK");
+std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
+ return std::make_unique<RendererOpenGL>(emu_window);
}
} // namespace VideoCore
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 519b757f5..7c01c0b8d 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -8,25 +8,23 @@
#include <memory>
class EmuWindow;
-class RendererBase;
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Video Core namespace
namespace VideoCore {
-enum class Renderer { Software, OpenGL };
+class RendererBase;
-extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
+enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;
-/// Initialize the video core
-bool Init(EmuWindow& emu_window);
-
-/// Shutdown the video core
-void Shutdown();
+/**
+ * Creates a renderer instance.
+ *
+ * @note The returned renderer instance is simply allocated. Its Init()
+ * function still needs to be called to fully complete its setup.
+ */
+std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
} // namespace VideoCore
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index eac41553a..e28679cd1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -477,7 +477,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
- this, tr("An error occured in the video core."),
+ this, tr("An error occurred initializing the video core."),
tr("yuzu has encountered an error while running the video core, please see the "
"log for more details."
"For more information on accessing the log, please see the following page: "
@@ -491,7 +491,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
default:
QMessageBox::critical(
this, tr("Error while loading ROM!"),
- tr("An unknown error occured. Please see the log for more details."));
+ tr("An unknown error occurred. Please see the log for more details."));
break;
}
return false;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index b23213cf6..d637dbd0c 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -193,7 +193,7 @@ int main(int argc, char** argv) {
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
- LOG_CRITICAL(Frontend, "VideoCore not initialized");
+ LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case