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-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.cpp6
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp6
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h5
3 files changed, 14 insertions, 3 deletions
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
index 8e77e4796..60e45f1b9 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
@@ -18,7 +18,6 @@ namespace Vulkan {
// Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines
constexpr size_t SETS_GROW_RATE = 16;
constexpr s32 SCORE_THRESHOLD = 3;
-constexpr u32 SETS_PER_POOL = 64;
struct DescriptorBank {
DescriptorBankInfo info;
@@ -58,11 +57,12 @@ static DescriptorBankInfo MakeBankInfo(std::span<const Shader::Info> infos) {
static void AllocatePool(const Device& device, DescriptorBank& bank) {
std::array<VkDescriptorPoolSize, 6> pool_sizes;
size_t pool_cursor{};
+ const u32 sets_per_pool = device.GetSetsPerPool();
const auto add = [&](VkDescriptorType type, u32 count) {
if (count > 0) {
pool_sizes[pool_cursor++] = {
.type = type,
- .descriptorCount = count * SETS_PER_POOL,
+ .descriptorCount = count * sets_per_pool,
};
}
};
@@ -77,7 +77,7 @@ static void AllocatePool(const Device& device, DescriptorBank& bank) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
- .maxSets = SETS_PER_POOL,
+ .maxSets = sets_per_pool,
.poolSizeCount = static_cast<u32>(pool_cursor),
.pPoolSizes = std::data(pool_sizes),
}));
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 86ca4be54..5662a7bdc 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -599,6 +599,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
+
+ sets_per_pool = 64;
+ if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
+ // AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
+ sets_per_pool = 96;
+ }
}
Device::~Device() = default;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 234d74129..9d1cb9181 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -318,6 +318,10 @@ public:
return device_access_memory;
}
+ u32 GetSetsPerPool() const {
+ return sets_per_pool;
+ }
+
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -371,6 +375,7 @@ private:
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
+ u32 sets_per_pool{}; ///< Sets per Description Pool
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetic.
bool is_int8_supported{}; ///< Support for int8 arithmetic.