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-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.h5
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
2 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h
index 38b38c4a7..e08482911 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.h
+++ b/src/video_core/renderer_opengl/gl_state_tracker.h
@@ -190,6 +190,11 @@ public:
flags[OpenGL::Dirty::ClipControl] = true;
}
+ void NotifyAlphaTest() {
+ auto& flags = system.GPU().Maxwell3D().dirty.flags;
+ flags[OpenGL::Dirty::AlphaTest] = true;
+ }
+
private:
Core::System& system;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 7b4c2b80c..a51410660 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -591,6 +591,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
state_tracker.NotifyFramebufferSRGB();
state_tracker.NotifyLogicOp();
state_tracker.NotifyClipControl();
+ state_tracker.NotifyAlphaTest();
program_manager.UseVertexShader(vertex_program.handle);
program_manager.UseGeometryShader(0);
@@ -608,6 +609,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glDisable(GL_STENCIL_TEST);
glDisable(GL_POLYGON_OFFSET_FILL);
glDisable(GL_RASTERIZER_DISCARD);
+ glDisable(GL_ALPHA_TEST);
glDisablei(GL_BLEND, 0);
glDisablei(GL_SCISSOR_TEST, 0);
glCullFace(GL_BACK);