diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 63821d496..62fb98b55 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1176,13 +1176,13 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA const size_t size_bytes = CalculateGuestSizeInBytes(new_info); const bool broken_views = runtime.HasBrokenTextureViewFormats(); const bool native_bgr = runtime.HasNativeBgr(); - std::vector<ImageId> overlap_ids; + boost::container::small_vector<ImageId, 4> overlap_ids; std::unordered_set<ImageId> overlaps_found; - std::vector<ImageId> left_aliased_ids; - std::vector<ImageId> right_aliased_ids; + boost::container::small_vector<ImageId, 4> left_aliased_ids; + boost::container::small_vector<ImageId, 4> right_aliased_ids; std::unordered_set<ImageId> ignore_textures; - std::vector<ImageId> bad_overlap_ids; - std::vector<ImageId> all_siblings; + boost::container::small_vector<ImageId, 4> bad_overlap_ids; + boost::container::small_vector<ImageId, 4> all_siblings; const bool this_is_linear = info.type == ImageType::Linear; const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) { if (True(overlap.flags & ImageFlagBits::Remapped)) { @@ -1298,16 +1298,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA Image& overlap = slot_images[overlap_id]; if (True(overlap.flags & ImageFlagBits::GpuModified)) { new_image.flags |= ImageFlagBits::GpuModified; - } - const auto& resolution = Settings::values.resolution_info; - const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value(); - const u32 up_scale = can_rescale ? resolution.up_scale : 1; - const u32 down_shift = can_rescale ? resolution.down_shift : 0; - auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift); - if (overlap.info.num_samples != new_image.info.num_samples) { - runtime.CopyImageMSAA(new_image, overlap, std::move(copies)); - } else { - runtime.CopyImage(new_image, overlap, std::move(copies)); + const auto& resolution = Settings::values.resolution_info; + const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value(); + const u32 up_scale = can_rescale ? resolution.up_scale : 1; + const u32 down_shift = can_rescale ? resolution.down_shift : 0; + auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift); + if (overlap.info.num_samples != new_image.info.num_samples) { + runtime.CopyImageMSAA(new_image, overlap, std::move(copies)); + } else { + runtime.CopyImage(new_image, overlap, std::move(copies)); + } } if (True(overlap.flags & ImageFlagBits::Tracked)) { UntrackImage(overlap, overlap_id); |