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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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/
CMakeModules
/
GenerateSCMRev.cmake
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Author
Age
Files
Lines
*
cmake: Remove unused code in GenerateSCMRev.cmake
ReinUsesLisp
2021-07-23
1
-11
/
+2
*
shader: Remove old shader management
ReinUsesLisp
2021-07-23
1
-55
/
+1
*
gl_arb_decompiler: Implement an assembly shader decompiler
ReinUsesLisp
2020-06-12
1
-0
/
+2
*
shader/transform_feedback: Add host API friendly TFB builder
ReinUsesLisp
2020-03-13
1
-0
/
+2
*
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-03-09
1
-2
/
+2
*
gl_shader_cache: Rework shader cache and remove post-specializations
ReinUsesLisp
2020-03-09
1
-2
/
+0
*
Fix git version in scm_rev.cpp
James Rowe
2020-01-16
1
-0
/
+4
*
VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.
Fernando Sahmkow
2019-10-25
1
-2
/
+4
*
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
Fernando Sahmkow
2019-10-05
1
-0
/
+2
*
shader_ir: Corrections to outward movements and misc stuffs
Fernando Sahmkow
2019-10-05
1
-0
/
+4
*
shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
1
-0
/
+1
*
shader_ir: Implement a new shader scanner
Fernando Sahmkow
2019-07-09
1
-0
/
+2
*
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-21
1
-0
/
+1
*
cmake: Add missing shader hash file entries
ReinUsesLisp
2019-06-07
1
-0
/
+3
*
GenerateSCMRev: fix Travis compilation on repo forks
fearlessTobi
2019-04-16
1
-1
/
+1
*
shader/decode: Split memory and texture instructions decoding
ReinUsesLisp
2019-02-26
1
-0
/
+1
*
cmake: Fix title bar issue
ReinUsesLisp
2019-02-07
1
-8
/
+1
*
cmake: Fixup application string
Michael
2019-02-07
1
-2
/
+2
*
gl_shader_disk_cache: Invalidate shader cache changes with CMake hash
ReinUsesLisp
2019-02-07
1
-0
/
+101