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* config: Add a setting for graphics V-Sync.bunnei2016-08-301-0/+1
* Refactor input subsystemwwylele2016-05-151-3/+4
* Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot2016-05-061-0/+7
* SDL2: Explicitly use RGB8 color buffer.bunnei2016-03-151-0/+4
* Dependencies: Remove GLFW, Add SDL2MerryMage2016-03-024-222/+231
* Increase required OpenGL version to 3.3Yuri Kunde Schlesner2015-08-301-1/+1
* Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner2015-08-301-1/+1
* Move input values into an arrayJames Rowe2015-07-281-26/+3
* Citra: Fix the includes a bit, thanks to include-what-you-use.Emmanuel Gil Peyrot2015-06-282-0/+14
* Common: Remove common.hYuri Kunde Schlesner2015-05-071-1/+1
* EmuWindow: Clip mouse input coordinates to emulated screen dimensions.Zaneo2015-05-021-1/+1
* HID: Complete refactor of pad/touch input to fix threading issues.bunnei2015-03-111-11/+6
* EmuWindow: Made pad/touch functions non-static.bunnei2015-03-101-13/+14
* GLFW: Implemented EmuWindow touchpad support.bunnei2015-03-102-0/+26
* Set framebuffer layout from EmuWindow.bunnei2015-03-071-9/+2
* Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.Emmanuel Gil Peyrot2015-02-221-0/+10
* Asserts: break/crash program, fit to style guide; log.h->assert.harchshift2015-02-111-5/+5
* Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift2015-01-211-17/+17
* License changepurpasmart962014-12-212-2/+2
* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-8/+8
* Change NULLs to nullptrs.Rohit Nirmal2014-12-031-3/+3
* GLFW: Add an error callback before calling glfwInit()Emmanuel Gil Peyrot2014-11-301-2/+6
* Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot2014-11-191-2/+2
* citra GLFW: Ignore minimal window size hints.Tony Wasserka2014-11-181-8/+2
* EmuWindow: Remove window title getters/setters.Tony Wasserka2014-11-181-3/+4
* EmuWindow: Add support for specifying minimal client area sizes.Tony Wasserka2014-11-182-0/+23
* Fixup EmuWindow interface and implementations thereof.Tony Wasserka2014-11-182-20/+44
* Viewport scaling and display density independenceKevin Hartman2014-11-182-1/+9
* Add `override` keyword through the code.Yuri Kunde Schlesner2014-10-261-4/+4
* emu_window_glfw.cpp: Fixed graceful quittingarchshift2014-10-191-1/+1
* Implemented graceful closing of the GLFW window, along with emulation.archshift2014-10-172-0/+8
* OpenGL renderer: Request a forward compatible context in citra-qtYuri Kunde Schlesner2014-10-121-3/+0
* Added configuration file system.archshift2014-10-082-26/+27
* Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2014-09-122-33/+37
* Initial HID PAD work, with GLFW only.Kevin Hartman2014-09-121-3/+36
* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-1/+0
* Bootmanager: changed `filename` to std::stringarchshift2014-08-151-1/+0
* Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift2014-06-121-0/+5
* Fixed indentsarchshift2014-05-011-7/+7
* OpenGL 3+ on OSX with GLFWarchshift2014-05-011-1/+8
* - removed deprecated version.hbunnei2014-04-092-17/+15
* fixed license headers in citra projectbunnei2014-04-092-57/+7
* fixed project includes to use new directory structurebunnei2014-04-092-4/+4
* got rid of 'src' folders in each sub-projectbunnei2014-04-092-0/+151