Commit message (Collapse) | Author | Age | Files | Lines | |
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* | file_util: Don't expose IOFile internals through the API | Lioncash | 2016-04-14 | 1 | -22/+3 |
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* | remove debug code | LFsWang | 2016-03-31 | 1 | -1/+1 |
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* | fix unicode url problem on windows | LFsWang | 2016-03-31 | 1 | -6/+18 |
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* | Fix encode problem On Windows | LFsWang | 2016-03-31 | 1 | -12/+17 |
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* | DiskDirectory: Initialize the directory member with valid info. | Subv | 2016-01-16 | 1 | -1/+1 |
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* | Add missing return values in ForeachDirectoryEntry | LFsWang | 2015-12-23 | 1 | -4/+14 |
| | | | | | ForeachDirectoryEntry is changed by #1256 ,but return value at last line was missing. | ||||
* | Refactor ScanDirectoryTreeAndCallback to separate errors and retvals | archshift | 2015-11-27 | 1 | -37/+35 |
| | | | | | | | | | ScanDirectoryTreeAndCallback, before this change, coupled error/return codes and actual return values (number of entries found). This caused confusion and difficulty interpreting the precise way the function worked. Supersedes, and closes #1255. | ||||
* | Merge pull request #1095 from archshift/game-list | bunnei | 2015-10-02 | 1 | -100/+60 |
|\ | | | | | Initial implementation of a game list | ||||
| * | Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior | archshift | 2015-10-01 | 1 | -100/+60 |
| | | | | | | | | | | Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively to use the new ScanDirectoryTreeAndCallback function internally. | ||||
* | | general: Silence some warnings when using clang | Lioncash | 2015-09-16 | 1 | -2/+2 |
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* | Common: Fix FileUtil includes, and everything relying on those. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -2/+9 |
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* | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 2015-05-29 | 1 | -1/+1 |
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* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -2/+4 |
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* | Common: Move IO-specific compatibility macros to file_util.cpp | Yuri Kunde Schlesner | 2015-05-07 | 1 | -18/+26 |
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* | Common: Remove many unnecessary cross-platform compatibility macros | Yuri Kunde Schlesner | 2015-05-07 | 1 | -2/+2 |
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* | Common: Switch to the XDG Base Directory Specification for directory selection. | Emmanuel Gil Peyrot | 2015-02-25 | 1 | -9/+68 |
| | | | | This allows for easily movable and independent configuration and data directories, using standardized paths. | ||||
* | Common: Change names containing “Dolphin” or “PPSSPP” to something more generic. | Emmanuel Gil Peyrot | 2015-02-20 | 1 | -7/+7 |
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* | Archives: Changed the way paths are built for the archives. | Subv | 2015-01-04 | 1 | -10/+2 |
| | | | | Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout | ||||
* | Archives: Change the folder layout of some archives. | Subv | 2015-01-03 | 1 | -0/+2 |
| | | | | This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW | ||||
* | Archives: Reduced duplicate code in RomFS and SaveCheck. | Subv | 2015-01-03 | 1 | -0/+2 |
| | | | | Fixed a few warnings and cleaned up the code | ||||
* | Archives: Implemented ExtSaveData and SharedExtSaveData | Subv | 2014-12-30 | 1 | -0/+2 |
| | | | | | | | | They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded. | ||||
* | License change | purpasmart96 | 2014-12-21 | 1 | -2/+2 |
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* | SaveData: Implemented the SystemSaveData archive. | Subv | 2014-12-18 | 1 | -0/+2 |
| | | | | It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service. | ||||
* | Filesystem/Archives: Implemented the SaveData archive | Subv | 2014-12-18 | 1 | -0/+2 |
| | | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | ||||
* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | 1 | -42/+42 |
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* | Common: Add "sysdata" to GetUserPath and cleanup. | bunnei | 2014-12-12 | 1 | -13/+1 |
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* | Change NULLs to nullptrs. | Rohit Nirmal | 2014-12-03 | 1 | -12/+12 |
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* | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -31/+31 |
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* | Merge pull request #133 from archshift/sdmc-enabled | bunnei | 2014-10-24 | 1 | -2/+4 |
|\ | | | | | Use config files to store whether SDMC is enabled or not, auto-create SDMC dir. | ||||
| * | Common: Return from CreateFullPath early if the directory creation fails | archshift | 2014-10-23 | 1 | -2/+4 |
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* | | Use std sized types instead of platform specific typedefs | Yuri Kunde Schlesner | 2014-10-23 | 1 | -0/+1 |
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* | Merge pull request #108 from archshift/config | bunnei | 2014-10-08 | 1 | -36/+36 |
|\ | | | | | Configuration files | ||||
| * | Added configuration file system. | archshift | 2014-10-08 | 1 | -36/+36 |
| | | | | | | | | Uses QSettings on citra-qt, and inih on citra-cli. | ||||
* | | Common: Add a helper function to generate a 8.3 filename from a long one. | Emmanuel Gil Peyrot | 2014-10-06 | 1 | -0/+42 |
| | | | | | | | | Core: Fix the SDMC Directory implementation to make blargSnes work. | ||||
* | | Fix warnings in core and common | Lioncash | 2014-09-28 | 1 | -2/+2 |
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* | Use the citra user path for the sdmc directory | archshift | 2014-09-21 | 1 | -0/+2 |
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* | Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions. | Emmanuel Gil Peyrot | 2014-09-17 | 1 | -19/+19 |
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* | Merge pull request #99 from archshift/ext-check | bunnei | 2014-09-11 | 1 | -13/+13 |
|\ | | | | | loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace | ||||
| * | Added string_util to common, small changes in loader.cpp | archshift | 2014-09-09 | 1 | -13/+13 |
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* | | common: Prune all redundant includes | archshift | 2014-09-09 | 1 | -7/+0 |
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* | Common: Move remaining C header includes over to their C++ equivalent | Lioncash | 2014-08-17 | 1 | -2/+2 |
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* | fixes to build on linux | bunnei | 2014-04-23 | 1 | -1/+1 |
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* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 1 | -5/+5 |
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* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 1 | -0/+910 |