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* Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.bunnei2015-08-161-1/+1
* x64: Refactor to remove fake interfaces and general cleanups.bunnei2015-08-161-1/+1
* Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.bunnei2015-08-151-1/+1
* Common: Remove now-unused EMU_PLATFORM define, fixes issue #373.Emmanuel Gil Peyrot2015-06-271-30/+0
* Common: Remove unused SSE version checking and a GCC macro.Emmanuel Gil Peyrot2015-06-271-25/+0
* Common: Add proper macros to test for architecture pointer sizeYuri Kunde Schlesner2015-05-071-4/+4
* Common: Move SSE detection ifdefs to platform.hYuri Kunde Schlesner2015-05-071-0/+19
* Common: Remove many unnecessary cross-platform compatibility macrosYuri Kunde Schlesner2015-05-071-40/+0
* Common: Make a #else more apparent.Emmanuel Gil Peyrot2015-03-161-5/+1
* Common: Remove dead platform #ifdefs to make the code more readable.Emmanuel Gil Peyrot2015-01-061-1/+0
* Fix MSVC-related #defines and add CMakeLists commentdarkf2014-12-301-1/+1
* Fix merge conflictsdarkf2014-12-301-1/+1
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| * Change NULLs to nullptrs.Rohit Nirmal2014-12-031-1/+1
* | Fix MinGW builddarkf2014-11-291-0/+4
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* Common: Move header guards over to pragma onceLioncash2014-08-171-4/+1
* Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift2014-06-121-1/+1
* Common: Removed duplicate "LONG" and "MAX_PATH" definitions.bunnei2014-06-121-2/+0
* removed duplicate rotl/rotr functionsShizZy2014-04-231-26/+0
* fixed project includes to use new directory structurebunnei2014-04-091-1/+1
* got rid of 'src' folders in each sub-projectbunnei2014-04-091-0/+142