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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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arm
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dyncom
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arm_dyncom.h
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Author
Files
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2018-01-03
arm: Remove SkyEye/Dyncom code that is ARMv6-only.
bunnei
1
-46
/
+0
2017-09-30
arm_interface: Set TLS address for dynarmic core.
bunnei
1
-0
/
+2
2017-09-30
arm: Use 64-bit addressing in a bunch of places.
bunnei
1
-4
/
+4
2017-09-30
Moved down_count to CoreTiming
Huw Pascoe
1
-2
/
+0
2017-09-25
ARM_Interface: Implement PageTableChanged
MerryMage
1
-0
/
+1
2016-12-22
ThreadContext: Move from "core" to "arm_interface".
bunnei
1
-6
/
+2
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-2
/
+0
2016-09-15
arm: ResetContext shouldn't be part of ARM_Interface.
bunnei
1
-1
/
+0
2016-09-15
arm_dynarmic/arm_dyncom: Remove unnecessary "virtual" keyword.
bunnei
1
-1
/
+1
2016-08-27
ARM: add ClearInstructionCache function
wwylele
1
-0
/
+2
2015-08-07
arm_interface: Implement interface for retrieving VFP registers
Lioncash
1
-0
/
+4
2015-07-26
dyncom: Rename armdefs.h to armstate.h
Lioncash
1
-1
/
+1
2015-06-28
Core: Cleanup core includes.
Emmanuel Gil Peyrot
1
-0
/
+5
2015-05-11
fixup! Set the TLS address in the scheduler
Subv
1
-1
/
+1
2015-05-11
Core/Memory: Give every emulated thread it's own TLS area.
Subv
1
-1
/
+1
2015-04-14
Headers: Add some forgotten overrides, thanks clang!
Emmanuel Gil Peyrot
1
-1
/
+1
2015-04-06
arm_interface: Support retrieval/storage to CP15 registers
Lioncash
1
-0
/
+2
2015-03-16
arm_interface: Get rid of GetTicks.
Lioncash
1
-1
/
+0
2015-02-13
dyncom: Switch the app and system cores into the correct mode at initialization
Lioncash
1
-1
/
+1
2015-02-10
Scheduler refactor Pt. 1
Kevin Hartman
1
-56
/
+1
2015-01-09
Move ThreadContext to core/core.h and deal with the fallout
Yuri Kunde Schlesner
1
-2
/
+2
2015-01-09
Timing: Use CoreTiming::GetTicks to keep track of ticks.
Subv
1
-3
/
+0
2014-12-26
ARM: Add a mechanism for faking CPU time elapsed during HLE.
bunnei
1
-4
/
+10
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-11-19
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
Emmanuel Gil Peyrot
1
-1
/
+1
2014-11-18
Fix documentation of parameters
Lioncash
1
-1
/
+1
2014-10-26
Add `override` keyword through the code.
Yuri Kunde Schlesner
1
-7
/
+7
2014-10-25
ARM: Integrate SkyEye faster "dyncom" interpreter.
bunnei
1
-8
/
+8
2014-10-25
ARM: Reorganized file structure to move shared SkyEye code to a more common area.
bunnei
1
-2
/
+2
2014-06-02
arm: added option to prepare CPU core (while mid-instruction) for thread reschedule
bunnei
1
-0
/
+3
2014-05-21
ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guide
bunnei
1
-1
/
+1
2014-05-21
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
bunnei
1
-0
/
+12
2014-05-17
updated how we call ARM core to make things much faster
bunnei
1
-2
/
+5
2014-05-12
added option to set CPSR register to arm_interface
bunnei
1
-0
/
+6
2014-04-28
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
1
-1
/
+0
2014-04-11
cleaned up arm_interface, added a setter to set registers for use with HLE return values
bunnei
1
-2
/
+35
2014-04-09
fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend module
bunnei
1
-30
/
+8
2014-04-09
fixed project includes to use new directory structure
bunnei
1
-5
/
+4
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
1
-0
/
+0
2014-04-05
changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.
bunnei
1
-0
/
+7
2014-04-05
- added an interface layer for ARM cores
bunnei
1
-28
/
+21
2013-10-06
fixed a typo in declaration of meta file system
ShizZy
1
-2
/
+2
2013-10-03
moved some core functions over to system module
ShizZy
1
-1
/
+6
2013-10-02
added core_timing and system modules to core vcproj
ShizZy
1
-0
/
+52