summaryrefslogtreecommitdiffstats
path: root/src/core/arm/dyncom/arm_dyncom.h (unfollow)
Commit message (Expand)AuthorFilesLines
2015-03-16arm_interface: Get rid of GetTicks.Lioncash1-1/+0
2015-02-13dyncom: Switch the app and system cores into the correct mode at initializationLioncash1-1/+1
2015-02-10Scheduler refactor Pt. 1Kevin Hartman1-56/+1
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner1-2/+2
2015-01-09Timing: Use CoreTiming::GetTicks to keep track of ticks.Subv1-3/+0
2014-12-26ARM: Add a mechanism for faking CPU time elapsed during HLE.bunnei1-4/+10
2014-12-21License changepurpasmart961-1/+1
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot1-1/+1
2014-11-18Fix documentation of parametersLioncash1-1/+1
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-7/+7
2014-10-25ARM: Integrate SkyEye faster "dyncom" interpreter.bunnei1-8/+8
2014-10-25ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei1-2/+2
2014-06-02arm: added option to prepare CPU core (while mid-instruction) for thread reschedulebunnei1-0/+3
2014-05-21ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guidebunnei1-1/+1
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei1-0/+12
2014-05-17updated how we call ARM core to make things much fasterbunnei1-2/+5
2014-05-12added option to set CPSR register to arm_interfacebunnei1-0/+6
2014-04-28removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei1-1/+0
2014-04-11cleaned up arm_interface, added a setter to set registers for use with HLE return valuesbunnei1-2/+35
2014-04-09fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend modulebunnei1-30/+8
2014-04-09fixed project includes to use new directory structurebunnei1-5/+4
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-05changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.bunnei1-0/+7
2014-04-05- added an interface layer for ARM coresbunnei1-28/+21
2013-10-06fixed a typo in declaration of meta file systemShizZy1-2/+2
2013-10-03moved some core functions over to system moduleShizZy1-1/+6
2013-10-02added core_timing and system modules to core vcprojShizZy1-0/+52