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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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core_timing.h
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Author
Age
Files
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*
core_timing: Remove unused data member
Lioncash
2020-07-16
1
-2
/
+0
*
core_timing: Make TimedCallback take std::chrono::nanoseconds
Lioncash
2020-07-16
1
-6
/
+4
*
core_timing: Make use of std::chrono with ScheduleEvent
Lioncash
2020-07-16
1
-4
/
+4
*
Audio: Correct buffer release for host timing.
Fernando Sahmkow
2020-06-27
1
-0
/
+5
*
SingleCore: Use Cycle Timing instead of Host Timing.
Fernando Sahmkow
2020-06-27
1
-3
/
+11
*
SingleCore: Move Host Timing from a sepparate thread to main cpu thread.
Fernando Sahmkow
2020-06-27
1
-0
/
+7
*
Kernel: Corrections to Scheduling.
Fernando Sahmkow
2020-06-27
1
-1
/
+1
*
HostTiming: Pause the hardware clock on pause.
Fernando Sahmkow
2020-06-27
1
-0
/
+1
*
General: Recover Prometheus project from harddrive failure
Fernando Sahmkow
2020-06-27
1
-51
/
+57
*
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
2019-11-27
1
-25
/
+20
*
Core_Timing: Address Feedback and suppress warnings.
Fernando Sahmkow
2019-10-11
1
-1
/
+1
*
Core Timing: General corrections and added tests.
Fernando Sahmkow
2019-10-09
1
-0
/
+1
*
Core Timing: Rework Core Timing to run all cores evenly.
Fernando Sahmkow
2019-10-09
1
-3
/
+21
*
Core_Timing: Make core_timing threadsafe by default.
Fernando Sahmkow
2019-06-16
1
-19
/
+4
*
core/core_timing: Make callback parameters consistent
Lioncash
2019-03-24
1
-1
/
+1
*
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-75
/
+136
*
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
1
-2
/
+2
*
Core::CoreTiming: add UnscheduleEventThreadsafe
B3n30
2018-08-13
1
-0
/
+1
*
Merge pull request #934 from lioncash/chrono
bunnei
2018-08-07
1
-1
/
+2
|
\
|
*
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
Lioncash
2018-08-06
1
-1
/
+2
*
|
core_timing: Convert typedef into a type alias
Lioncash
2018-08-06
1
-4
/
+4
|
/
*
core_timing: Split off utility functions into core_timing_util
MerryMage
2018-07-24
1
-53
/
+0
*
core_timing: Don't include the log header in core timing's header
Lioncash
2018-05-03
1
-47
/
+4
*
core_timing: Namespace all functions and constants in core_timing's header
Lioncash
2018-04-30
1
-2
/
+2
*
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
Lioncash
2018-04-26
1
-8
/
+8
*
core_timing: Use 1.020GHz for core clock rate.
bunnei
2018-01-09
1
-5
/
+3
*
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
B3n30
2018-01-09
1
-77
/
+124
*
core_timing: Increase clock speed for Switch docked.
bunnei
2018-01-07
1
-1
/
+1
*
Moved down_count to CoreTiming
Huw Pascoe
2017-09-30
1
-0
/
+6
*
CoreTiming: use named constant for ARM11 clock rate
wwylele
2017-01-16
1
-0
/
+1
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
1
-4
/
+2
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
1
-5
/
+4
*
CoreTiming: avoid overflow
wwylele
2016-07-23
1
-1
/
+1
*
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
2015-05-29
1
-1
/
+1
*
Common: Remove common.h
Yuri Kunde Schlesner
2015-05-07
1
-1
/
+1
*
CoreTiming: Ported the CoreTiming namespace from PPSSPP
Subv
2015-01-07
1
-23
/
+54
*
License change
purpasmart96
2014-12-21
1
-2
/
+2
*
Remove extraneous semicolons
Lioncash
2014-11-18
1
-1
/
+1
*
fixed project includes to use new directory structure
bunnei
2014-04-09
1
-1
/
+1
*
got rid of 'src' folders in each sub-project
bunnei
2014-04-09
1
-0
/
+109