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path: root/src/core/file_sys/archive_sdmc.h (follow)
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* Remove lots more 3DS-specific code.bunnei2017-10-131-66/+0
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* file_sys: Make a few single-argument constructors explicitLioncash2016-12-071-2/+2
| | | | Prevents implicit conversions.
* FileSys: w->rw permission lift only happens in SDMC archivewwylele2016-11-191-0/+1
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* FileSys: add SDMCArchivewwylele2016-11-191-0/+25
| | | | Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-1/+0
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-1/+3
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* HLE/FS: Implemented GetFormatInfoSubv2016-03-201-1/+2
| | | | Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
* Core: Cleanup file_sys includes.Emmanuel Gil Peyrot2015-06-281-3/+4
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* FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner2015-02-101-2/+8
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* License changepurpasmart962014-12-211-1/+1
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* Filesystem/Archives: Implemented the SaveData archiveSubv2014-12-181-64/+2
| | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
* FS.Archive: Clean up treatment of archives and their handlesYuri Kunde Schlesner2014-12-161-30/+0
| | | | | | | - Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
* Service.FS: Rename FileSys::File to FileBackendYuri Kunde Schlesner2014-12-161-1/+1
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* Service.FS: Rename FileSys::Directory to DirectoryBackendYuri Kunde Schlesner2014-12-161-1/+1
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* Service.FS: Rename FileSys::Archive to ArchiveBackendYuri Kunde Schlesner2014-12-161-2/+2
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* Service.FS: Do archive registration using IdCode instead of nameYuri Kunde Schlesner2014-12-161-5/+1
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* Implemented RenameDirectory in FS:USERarchshift2014-11-251-0/+8
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* Implemented RenameFile in FS:USERarchshift2014-11-251-0/+8
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* Merge pull request #191 from archshift/deletexyzbunnei2014-11-241-0/+14
|\ | | | | Added DeleteFile and DeleteDirectory functions to FS:USER and the archives.
| * Added DeleteFile and DeleteDirectory functions to FS:USER and the archives.archshift2014-11-231-0/+14
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* | Remove extraneous semicolonsLioncash2014-11-181-1/+1
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* FileSys: Updated backend code to use FileSys::Path instead of string for paths.bunnei2014-11-181-3/+3
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* Added CreateDirectory function to service/fs.cpp, and in Archive.archshift2014-11-021-0/+7
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* FileSys: Add forgotten docstrings.Emmanuel Gil Peyrot2014-10-061-0/+4
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* Core: Add a method to obtain a Directory from an Archive.Emmanuel Gil Peyrot2014-09-171-0/+7
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* Core: Add a passthrough backend for the filesystem, exposed as SDMC.Emmanuel Gil Peyrot2014-09-171-0/+79