Commit message (Collapse) | Author | Age | Files | Lines | |
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* | file_sys: Cleanup to better match Switch file system constructs. | bunnei | 2018-01-21 | 1 | -66/+0 |
| | | | | file_sys: Add factory class for RomFS file system. | ||||
* | FileSys: remove Open from FileBackend | wwylele | 2016-11-19 | 1 | -6/+0 |
| | | | | Same as directory, file shouldn't expose Open either. | ||||
* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -1/+0 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 1 | -4/+2 |
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* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -3/+6 |
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* | HLE/FS: Return the proper error codes when opening files. | Subv | 2016-03-20 | 1 | -2/+2 |
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* | HLE/FS: Return the proper error codes on file Read/Write operations. | Subv | 2016-03-20 | 1 | -4/+5 |
| | | | | These operations are limited by the open flags specified while opening the file. | ||||
* | Archive: Correct a few incorrect types in function signatures | Yuri Kunde Schlesner | 2015-07-14 | 1 | -4/+4 |
| | | | | Buffer lengths should be size_t, and file offsets should be u64. | ||||
* | Common: Cleanup memory and misc includes. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -0/+2 |
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* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -1/+0 |
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* | Clean-up includes | Yuri Kunde Schlesner | 2015-05-07 | 1 | -2/+1 |
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* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | Filesystem/Archives: Implemented the SaveData archive | Subv | 2014-12-18 | 1 | -0/+5 |
| | | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | ||||
* | Service.FS: Rename FileSys::File to FileBackend | Yuri Kunde Schlesner | 2014-12-16 | 1 | -0/+66 |