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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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kernel
/
scheduler.h
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Author
Age
Files
Lines
*
kernel/scheduler: Remove unused parameter to AddThread()
Lioncash
2019-03-30
1
-1
/
+1
*
Use MultiLevelQueue instead of old ThreadQueueList
Fernando Sahmkow
2019-03-27
1
-2
/
+2
*
kernel/scheduler: Pass in system instance in constructor
Lioncash
2019-03-04
1
-2
/
+4
*
scheduler: Only work steal higher priority threads from other cores
Zach Hilman
2018-12-03
1
-4
/
+1
*
scheduler: Add explanations for YieldWith and WithoutLoadBalancing
Zach Hilman
2018-11-22
1
-2
/
+68
*
svc: Implement yield types 0 and -1
Zach Hilman
2018-11-19
1
-0
/
+6
*
svc: Implement svcGetInfo command 0xF0000002
Lioncash
2018-10-26
1
-0
/
+19
*
kernel/scheduler: Take ARM_Interface instance by reference in the constructor
Lioncash
2018-09-25
1
-2
/
+2
*
core: Namespace all code in the arm subdirectory under the Core namespace
Lioncash
2018-08-25
1
-2
/
+4
*
scheduler: Make HaveReadyThreads() a const member function
Lioncash
2018-08-12
1
-1
/
+1
*
kernel: Move object class to its own source files
Lioncash
2018-08-02
1
-0
/
+1
*
kernel: Remove unnecessary includes
Lioncash
2018-07-31
1
-1
/
+2
*
scheduler: Protect scheduling functions with a global mutex.
bunnei
2018-05-11
1
-0
/
+3
*
scheduler: Cleanup based on PR feedback.
bunnei
2018-02-19
1
-3
/
+2
*
kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.
bunnei
2018-02-18
1
-0
/
+74