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path: root/src/core/hle/kernel/thread.h (follow)
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* Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv2015-05-111-0/+2
* fixup! Set the TLS address in the schedulerSubv2015-05-111-0/+2
* Core/Memory: Give every emulated thread it's own TLS area.Subv2015-05-111-0/+6
* Kernel: Remove unused g_main_thread variableYuri Kunde Schlesner2015-05-091-2/+0
* Kernel: Implemented priority inheritance for mutexes.bunnei2015-04-101-0/+6
* Thread: Implement priority boost for starved threads.bunnei2015-04-101-10/+15
* Kernel: Fixed default thread priority.bunnei2015-04-101-4/+3
* Scheduler refactor Pt. 1Kevin Hartman2015-02-101-33/+82
* Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner2015-02-021-0/+2
* Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner2015-02-021-0/+1
* Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner2015-02-021-2/+8
* Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner2015-02-021-0/+3
* Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner2015-02-021-8/+7
* Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner2015-01-301-2/+1
* Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei2015-01-221-7/+14
* Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei2015-01-221-2/+2
* WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.bunnei2015-01-221-1/+1
* Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely.bunnei2015-01-221-1/+1
* AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense.bunnei2015-01-221-9/+8
* Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei2015-01-221-31/+10
* WaitSynchronizationN: Refactor to fix several bugsbunnei2015-01-221-2/+2
* Kernel: Separate WaitSynchronization into Wait and Acquire methods.bunnei2015-01-221-1/+2
* WaitSynchronizationN: Implement return valuesbunnei2015-01-221-16/+42
* Thread: Keep track of multiple wait objects.bunnei2015-01-221-3/+3
* Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei2015-01-221-3/+1
* core: Fix a few docstringsLioncash2015-01-201-1/+1
* Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner2015-01-091-4/+4
* Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner2015-01-091-46/+22
* Kernel: Move Thread's definition to the header fileYuri Kunde Schlesner2015-01-091-0/+57
* Merge pull request #255 from Subv/cbranch_3bunnei2015-01-091-0/+1
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| * SVC: Implemented the Timer service calls.Subv2015-01-091-0/+1
* | SVC: Fixed SleepThread.Subv2015-01-091-0/+7
* | Threads: Use a dummy idle thread when no other are ready.Subv2015-01-081-0/+11
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* Kernel: New handle managerYuri Kunde Schlesner2014-12-281-3/+0
* Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
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| * License changepurpasmart962014-12-211-1/+1
* | Thread: Wait current thread on svc_SleepThreadbunnei2014-12-211-1/+0
* | Kernel: Implement support for current thread pseudo-handleYuri Kunde Schlesner2014-12-201-0/+3
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* Thread: Fixed to wait on address when in arbitration.bunnei2014-12-091-0/+11
* Threads: Implemented a sequential thread idSubv2014-12-041-1/+6
* SVC: Implemented GetThreadId.Subv2014-12-041-0/+3
* HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner2014-11-241-3/+4
* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot2014-11-191-1/+1
* Thread: Added more descriptive comment to WaitCurrentThread.bunnei2014-08-071-1/+5
* Thread: Added functions to resume threads from address arbitration.bunnei2014-07-091-0/+7
* Kernel: Added real support for thread and event blockingbunnei2014-06-131-3/+6
* svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei2014-06-021-0/+6
* thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei2014-05-231-2/+2
* thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei2014-05-231-1/+1
* kernel: refactored function naming to remove "__" prefixbunnei2014-05-231-2/+2
* thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei2014-05-231-1/+25
* thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei2014-05-211-6/+7
* thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei2014-05-211-0/+3
* thread: moved threading calls to the Kernel namespacebunnei2014-05-211-9/+17
* thread: whitespace change - fixed * and & placementbunnei2014-05-211-2/+2
* - created a Kernel namespacebunnei2014-05-211-2/+2
* thread: added declaration for __KernelReschedule to be used by syscall modulebunnei2014-05-201-0/+3
* changed a commentbunnei2014-05-171-1/+1
* - added enum ThreadProcessorIdbunnei2014-05-171-2/+17
* - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei2014-05-171-1/+5
* completely gutted/refactored threading code to be simplerbunnei2014-05-161-42/+2
* - added helper function for __KernelCreateThreadbunnei2014-05-151-0/+6
* various cleanups / remove unused codebunnei2014-05-141-0/+1
* added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei2014-05-141-6/+19
* added initial kernel/thread modulesbunnei2014-05-101-0/+36