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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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audio
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audout_u.cpp
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Author
Age
Files
Lines
*
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-5
/
+5
*
Merge pull request #1803 from DarkLordZach/k-able-event
bunnei
2018-12-03
1
-7
/
+10
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\
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*
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2018-11-29
1
-8
/
+7
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*
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2018-11-29
1
-5
/
+9
*
|
service/audio/audout_u: Amend constructor initialization list order
Lioncash
2018-12-02
1
-2
/
+2
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/
*
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
David Marcec
2018-11-26
1
-0
/
+5
*
audout_u: Add support for multiple IAudioOut streams.
bunnei
2018-11-22
1
-8
/
+20
*
Removed the use of rp.MakeBuilder
David Marcec
2018-09-19
1
-1
/
+1
*
service/audio: Replace includes with forward declarations where applicable
Lioncash
2018-09-12
1
-0
/
+17
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+2
*
kernel: Eliminate kernel global state
Lioncash
2018-08-29
1
-1
/
+3
*
audout_u: Correct IAudioOut initializer list order
Lioncash
2018-08-14
1
-1
/
+1
*
audio_core: Use s16 where possible for audio samples.
bunnei
2018-08-05
1
-3
/
+3
*
audio_core: Port codec code from Citra for ADPCM decoding.
bunnei
2018-08-05
1
-1
/
+3
*
audio_core: Streams need unique names for CoreTiming.
bunnei
2018-08-04
1
-1
/
+1
*
audout_u: Remove std::move in OpenAudioOutImpl()
Lioncash
2018-07-31
1
-1
/
+1
*
audio_core: Move to audout_u impl.
bunnei
2018-07-31
1
-4
/
+4
*
audout: Implement IAudioOut interface with AudioCore.
bunnei
2018-07-28
1
-93
/
+102
*
core_timing: Split off utility functions into core_timing_util
MerryMage
2018-07-24
1
-0
/
+1
*
audout_u: Use a std::array instead of std::string for holding the audio interface name
Lioncash
2018-07-20
1
-1
/
+2
*
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
Lioncash
2018-07-19
1
-1
/
+1
*
Audout "Auto" functions
David Marcec
2018-07-12
1
-12
/
+12
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-8
/
+8
*
Correct audio command numbers & add or rename some functions (#455)
greggameplayer
2018-05-21
1
-4
/
+4
*
core_timing: Namespace all functions and constants in core_timing's header
Lioncash
2018-04-30
1
-1
/
+1
*
audio: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-24
1
-8
/
+8
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
Updated audout with more service names.
Hexagon12
2018-04-10
1
-13
/
+16
*
audout_u: Implement GetAudioOutState.
bunnei
2018-04-03
1
-1
/
+8
*
CoreTiming: Unschedule the pending events when an Interface is destroyed.
Subv
2018-03-04
1
-1
/
+3
*
audio: Use WriteBuffer instead of BufferDescriptorB.
bunnei
2018-02-14
1
-6
/
+2
*
audout_u: Various cleanups.
bunnei
2018-01-25
1
-29
/
+17
*
hle: Rename RequestBuilder to ResponseBuilder.
bunnei
2018-01-25
1
-7
/
+7
*
service: Fix all incorrect IPC response headers.
bunnei
2018-01-25
1
-1
/
+1
*
audout:u OpenAudioOut and IAudioOut (#138)
st4rk
2018-01-25
1
-14
/
+152
*
Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once
gdkchan
2018-01-22
1
-1
/
+14
*
Added stubs for audio services. (#116)
st4rk
2018-01-22
1
-4
/
+39
*
audio: Stub out AudOutU::ListAudioOuts.
bunnei
2018-01-15
1
-0
/
+26