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path: root/src/core/hle/service/gsp.cpp (follow)
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* GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka2014-07-231-26/+38
* GPU: Make use of RegisterSet.Tony Wasserka2014-07-231-21/+28
* GPU: Emulate memory fills.Tony Wasserka2014-07-231-0/+8
* GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.Tony Wasserka2014-07-231-2/+9
* GSP: Implement ReadHWRegs and WriteHWRegs properly.Tony Wasserka2014-07-231-27/+46
* GSP: Fixed to use real shared memory object, various cleanups.bunnei2014-07-051-25/+34
* Merge branch 'threading' of https://github.com/bunnei/citrabunnei2014-06-141-30/+44
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| * HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei2014-06-131-28/+28
| * HLE: Updated various handle debug assertions to be more clear.bunnei2014-06-131-1/+1
| * gsp: always pass through synchronization barrier for commandsbunnei2014-06-011-1/+16
| * hle: cleaned up log messagesbunnei2014-05-301-2/+2
* | GPU debugger: Add functionality to inspect command lists.Tony Wasserka2014-06-121-0/+4
* | GPU: Cleanup register definitions.Tony Wasserka2014-06-121-3/+3
* | Rename LCD to GPU.Tony Wasserka2014-06-121-8/+8
* | Add initial graphics debugger interface.Tony Wasserka2014-06-121-0/+6
* | GSP: Define more GX commands.Tony Wasserka2014-06-121-14/+37
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* - renamed NewHandle to CreateHandlebunnei2014-05-191-3/+1
* removed unknown fields from GX_CmdBufferHeaderbunnei2014-05-081-5/+0
* - removed HLE mem "hack" and replaced with kernel mem regionbunnei2014-05-081-5/+71
* hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)bunnei2014-04-271-3/+9
* added simple GSP GPU ReadHWRegs function to support returning the framebuffer addressbunnei2014-04-261-1/+37
* added GSP::RegisterInterruptRelayQueue functionbunnei2014-04-251-31/+40
* updated service commentsbunnei2014-04-171-0/+3
* - added stubbed out GSP::Gpu service interfacebunnei2014-04-161-0/+56