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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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hid
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controllers
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Commit message (
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Author
Age
Files
Lines
*
npad: Use NPadIdToIndex to prevent invalid array access
Zach Hilman
2018-11-28
1
-2
/
+2
*
debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
Zach Hilman
2018-11-22
1
-2
/
+3
*
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Zach Hilman
2018-11-19
4
-174
/
+61
*
hid/npad: Update NPad to use player controller bindings and type
Zach Hilman
2018-11-19
2
-55
/
+108
*
hid/touchscreen: Update Touchscreen to use advanced parameters
Zach Hilman
2018-11-19
1
-6
/
+6
*
hid: Add controller bindings for Mouse controller
Zach Hilman
2018-11-19
2
-4
/
+30
*
hid: Add keyboard bindings for Keyboard controller
Zach Hilman
2018-11-19
2
-2
/
+24
*
hid: Add controller bindings for DebugPad controller
Zach Hilman
2018-11-19
2
-21
/
+43
*
Added missing start/end touch attributes to touchscreen
David Marcec
2018-11-19
2
-1
/
+18
*
Added debugpad skeleton
David Marcec
2018-11-19
2
-2
/
+55
*
Added controller helper funcs
David Marcec
2018-11-19
2
-0
/
+35
*
Left joycon rotation button remapping
David Marcec
2018-11-19
2
-7
/
+21
*
Added automatic npad switch based on supported stylesets
David Marcec
2018-11-19
2
-4
/
+124
*
Added multi-input support and controller assignment at any port
David Marcec
2018-11-19
2
-122
/
+181
*
Fixed priority switching edge case for handheld (#1675)
David
2018-11-16
1
-12
/
+46
*
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate()
Lioncash
2018-11-14
1
-0
/
+1
*
Updated npad styles on holdtype switches
David Marcec
2018-11-07
1
-0
/
+2
*
Fixed HID crash when launching more than 1 game & signaled syleset change event
David Marcec
2018-11-02
1
-0
/
+3
*
npad: Remove unused controller variable from OnInit()
Lioncash
2018-10-24
1
-2
/
+3
*
Added auto controller switching to supported controllers and single joycon button rotation
David Marcec
2018-10-20
2
-4
/
+189
*
hid/controller: Remove unused header inclusions
Lioncash
2018-10-18
9
-9
/
+0
*
hid/controller/npad: Remove unused dump_idx member variable
Lioncash
2018-10-18
1
-1
/
+0
*
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
Lioncash
2018-10-18
1
-1
/
+1
*
hid/controller/npad: Remove #pragma once from the cpp file
Lioncash
2018-10-18
1
-2
/
+0
*
hid/controller/npad: Move npad_id_list into the cpp file
Lioncash
2018-10-18
2
-2
/
+10
*
hid/controller/npad: Remove unnecessary const from void return type
Lioncash
2018-10-18
2
-2
/
+2
*
hid/controller: Default the destructors of all controller types in the cpp file
Lioncash
2018-10-18
16
-0
/
+16
*
controller_base: Default the base class constructor and destructor in the cpp file
Lioncash
2018-10-18
2
-2
/
+4
*
Using dual joycons as the default controller
David Marcec
2018-10-17
2
-74
/
+58
*
Wip
David Marcec
2018-10-12
1
-2
/
+18
*
Dynamically decide handheld variant based on supported npad id priority
David Marcec
2018-10-11
2
-19
/
+58
*
Added BeginPermitVibrationSession and EndPermitVibrationSession
David Marcec
2018-10-10
2
-0
/
+8
*
Added GetLedPattern and HandheldVariant
David Marcec
2018-10-10
2
-4
/
+54
*
Kirby expects handheld controllers to be at position 8
David Marcec
2018-10-10
1
-2
/
+8
*
Added the ability to "disconnect" individual npads
David Marcec
2018-10-10
2
-15
/
+36
*
Removed unneeded forward declarations
David Marcec
2018-10-10
2
-13
/
+2
*
Addressed changes for better hid
David Marcec
2018-10-10
18
-130
/
+208
*
"Better Hid" rework part 1
David Marcec
2018-10-10
18
-0
/
+1289