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path: root/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp (follow)
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* nvnflinger/gpu: implement blendingLiam2024-02-091-0/+17
* nvnflinger/gpu: implement layer stack compositionLiam2024-01-311-11/+24
* nvdrv: use static typing for SessionId, smmu Asid typesLiam2024-01-191-1/+1
* SMMU: Initial adaptation to video_core.Fernando Sahmkow2024-01-191-1/+1
* NVDRV: Implement sessions and initial implementation of SMMUFernando Sahmkow2024-01-191-1/+1
* Remove memory allocations in some hot pathsKelebek12023-06-221-3/+3
* nvdisp: Fix SingleCore frametime reportingMorph2023-06-081-1/+1
* Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj2023-02-031-4/+4
* Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"liamwhite2023-02-021-4/+4
* nvdrv: Use std::span for inputsameerj2022-12-291-4/+4
* nvdisp: End system frame after requesting to swap buffersMorph2022-10-061-1/+1
* VideoCore: Refactor fencing system.Fernando Sahmkow2022-10-061-2/+3
* VideoCore: Refactor syncing.Fernando Sahmkow2022-10-061-1/+1
* NVDRV: Implement new NvMapFernando Sahmkow2022-10-061-4/+10
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* hle: nvflinger: Move PixelFormat to its own header.bunnei2022-03-251-6/+4
* core: Remove unused includesameerj2021-11-041-1/+0
* gpu: Migrate implementation to the cpp fileameerj2021-10-031-2/+3
* style: Remove extra space preceding the :: operatorMorph2021-09-291-1/+1
* nvflinger: Use external surface format for framebuffer creationameerj2021-09-071-5/+4
* general: Rename "Frame Limit" references to "Speed Limit"ameerj2021-07-241-1/+1
* perf_stats: Rework FPS counter to be more accurateameerj2021-05-161-1/+0
* service: Resolve cases of member field shadowingLioncash2021-05-041-2/+2
* nvdrv: Pass device fd and handle device create methods for device opening and closingChloe Marcec2021-03-251-4/+7
* hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.bunnei2020-12-291-5/+4
* nvservices: Reintroducee IoctlCtrlChloe Marcec2020-11-241-4/+5
* core: Make nvservices more standardizedChloe Marcec2020-11-101-5/+16
* Nvdrv: Do framelimiting only in the CPU ThreadFernando Sahmkow2019-10-051-0/+4
* Initial implementation of Ioctl2 & Ioctl3David Marcec2019-09-191-2/+3
* gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp2019-08-211-1/+1
* NVServices: Address FeedbackFernando Sahmkow2019-07-051-3/+2
* NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.Fernando Sahmkow2019-07-051-1/+2
* nv_services: Deglobalize NvServicesFernando Sahmkow2019-07-051-2/+3
* gpu: Refactor command and swap buffers interface for asynch.bunnei2019-03-071-1/+1
* common/math_util: Move contents into the Common namespaceLioncash2019-02-271-1/+1
* nvdisp_disp0: change drawing message log level from Warning to TraceTobias2019-02-081-3/+3
* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-0/+3
* core: Make the main System class use the PImpl idiomLioncash2018-08-311-1/+2
* nvdrv: Get rid of indirect inclusionsLioncash2018-08-071-1/+1
* video_core: Eliminate the g_renderer global variableLioncash2018-08-041-3/+3
* vi: Partially implement buffer crop parameters.bunnei2018-07-181-2/+4
* Update clang formatJames Rowe2018-07-031-2/+2
* Rename logging macro back to LOG_*James Rowe2018-07-031-1/+1
* nvdrv: Move logging macros over to new fmt-compatible onesLioncash2018-04-241-3/+3
* Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.Subv2018-04-231-1/+1
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-6/+2
* renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei2018-03-231-6/+0
* renderer_opengl: Better handling of framebuffer transform flags.bunnei2018-03-231-3/+1
* nvdisp_disp0: Always flush and invalidate framebuffer region.bunnei2018-03-231-0/+7
* video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei2018-03-231-3/+3
* Clang FixesN00byKing2018-03-191-2/+2
* Clean Warnings (?)N00byKing2018-03-191-1/+1
* vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei2018-02-121-2/+4
* Extra nvdrv support (#162)David2018-02-061-1/+1
* UI: Fix frame rate perf statsJames Rowe2018-01-171-0/+3
* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-171-2/+2
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
* nvdisp_disp0: Fix broken assert.bunnei2018-01-121-1/+1
* nvdisp_disp0: Call SwapBuffers to render framebuffer.bunnei2018-01-111-0/+7
* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-111-0/+29