index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
core
/
hle
/
service
/
nvdrv
/
devices
/
nvhost_gpu.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
core: Fix clang build
Lioncash
2020-10-18
1
-3
/
+5
*
nvhost_gpu: implement ChannelSetTimeslice
namkazy
2020-02-16
1
-0
/
+12
*
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
Lioncash
2019-11-27
1
-2
/
+2
*
service/nvdrv: Silence -Wswitch
ReinUsesLisp
2019-10-05
1
-0
/
+2
*
Merge pull request #2873 from ogniK5377/new-ioctls
Fernando Sahmkow
2019-09-22
1
-7
/
+13
|
\
|
*
Initial implementation of Ioctl2 & Ioctl3
David Marcec
2019-09-19
1
-7
/
+13
*
|
Mark KickOffPb & SubmitGPFIFO as trace
David Marcec
2019-09-21
1
-4
/
+4
|
/
*
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2019-07-05
1
-5
/
+3
*
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
2019-07-05
1
-1
/
+2
*
nv_services: Deglobalize NvServices
Fernando Sahmkow
2019-07-05
1
-4
/
+5
*
nv_services: Create GPU channels correctly
Fernando Sahmkow
2019-07-05
1
-2
/
+4
*
video_core: Implement GPU side Syncpoints
Fernando Sahmkow
2019-07-05
1
-6
/
+24
*
nv_services: Correct buffer queue fencing and GPFifo fencing
Fernando Sahmkow
2019-07-05
1
-4
/
+4
*
gpu: Refactor command and swap buffers interface for asynch.
bunnei
2019-03-07
1
-12
/
+2
*
nvhost_gpu: Skip empty GPU command lists.
bunnei
2018-12-15
1
-0
/
+4
*
Merge pull request #1801 from ogniK5377/log-before-execute
bunnei
2018-11-29
1
-0
/
+10
|
\
|
*
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
David Marcec
2018-11-26
1
-0
/
+10
*
|
dma_pushbuffer: Optimize to avoid loop and copy on Push.
bunnei
2018-11-28
1
-8
/
+6
*
|
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
2018-11-27
1
-3
/
+10
|
/
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+3
*
video_core: Move command buffer loop.
Markus Wick
2018-09-10
1
-14
/
+12
*
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
bunnei
2018-08-08
1
-1
/
+1
*
nvdrv: Get rid of indirect inclusions
Lioncash
2018-08-07
1
-2
/
+4
*
nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list.
Subv
2018-07-31
1
-3
/
+6
*
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
Subv
2018-07-21
1
-2
/
+28
*
Update clang format
James Rowe
2018-07-03
1
-10
/
+10
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-12
/
+12
*
Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-20
1
-1
/
+2
*
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
mailwl
2018-05-24
1
-0
/
+9
*
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
David
2018-05-22
1
-0
/
+11
*
general: Make formatting of logged hex values more straightforward
Lioncash
2018-05-02
1
-1
/
+1
*
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
Subv
2018-05-01
1
-3
/
+0
*
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-24
1
-18
/
+19
*
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
2018-04-23
1
-1
/
+1
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-6
/
+2
*
nvhost_gpu: Silence formatting specifier warnings
Lioncash
2018-02-14
1
-6
/
+8
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-4
/
+3
*
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
2018-02-12
1
-1
/
+3
*
Extra nvdrv support (#162)
David
2018-02-06
1
-0
/
+144