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path: root/src/core/hle/service/nvdrv/devices/nvmap.h (follow)
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* NVServices: Styling, define constructors as explicit and correctionsFernando Sahmkow2019-07-051-1/+1
* NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.Fernando Sahmkow2019-07-051-1/+2
* nv_services: Deglobalize NvServicesFernando Sahmkow2019-07-051-1/+1
* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-2/+2
* nvmap: Return the address of the nvmap object when Freeing it for the last time.Subv2018-07-011-1/+1
* correct placement and add size checkgreggameplayer2018-05-231-21/+25
* GPU: Implemented the nvmap Free ioctl.Subv2018-05-201-1/+13
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-6/+2
* nvmap: Refactor to expose nvmap objects.bunnei2018-02-081-3/+11
* Extra nvdrv support (#162)David2018-02-061-1/+1
* nvmap: Make IoctlCommands an enum classLioncash2018-01-211-6/+6
* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-171-2/+2
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-111-0/+108