summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/nvdrv/syncpoint_manager.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* NVDRV: Refactor and add new NvMap.Fernando Sahmkow2022-10-061-84/+0
|
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* core: Make variable shadowing a compile-time errorLioncash2021-05-161-1/+1
| | | | | | Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
* nvdrv, video_core: Don't index out of bounds when given invalid syncpoint IDcomex2020-11-241-2/+2
| | | | | | | | - Use .at() instead of raw indexing when dealing with untrusted indices. - For the special case of WaitFence with syncpoint id UINT32_MAX, instead of crashing, log an error and ignore. This is what I get when running Super Mario Maker 2.
* hle: service: nvdrv: Implement SyncpointManager, to manage syncpoints.bunnei2020-11-011-0/+85