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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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core
/
hle
/
service
/
nvnflinger
/
nvnflinger.cpp
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Author
Age
Files
Lines
*
nvnflinger/gpu: implement blending
Liam
2024-02-09
1
-3
/
+4
*
nvnflinger: release buffers before presentation sleep
Liam
2024-02-03
1
-2
/
+1
*
hardware_composer: implement speed limit extensions
Liam
2024-01-31
1
-5
/
+7
*
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
1
-29
/
+3
*
core: support offline web applet
Liam
2024-01-30
1
-0
/
+10
*
Merge pull request #12579 from FernandoS27/smmu
liamwhite
2024-01-22
1
-1
/
+1
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\
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*
nvdrv: use static typing for SessionId, smmu Asid types
Liam
2024-01-19
1
-1
/
+1
|
*
NVDRV: Implement sessions and initial implementation of SMMU
Fernando Sahmkow
2024-01-19
1
-1
/
+1
*
|
vi: check layer state before opening or closing
Liam
2024-01-18
1
-4
/
+8
*
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nvnflinger: ensure display abandonment considers all layers and future layers
Liam
2024-01-18
1
-3
/
+1
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/
*
vi: connect vsync event handle lifetime to application display service interface
Liam
2024-01-08
1
-1
/
+2
*
core_timing: remove user data value
Liam
2023-12-23
1
-4
/
+4
*
vi: fix confusion between closing and destroying layers
Liam
2023-12-12
1
-20
/
+22
*
nvnflinger: implement consumer abandonment
Liam
2023-10-30
1
-6
/
+16
*
kernel: update KProcess
Liam
2023-10-22
1
-13
/
+2
*
service: nvnflinger: Implement shared buffer
Narr the Reg
2023-10-01
1
-0
/
+11
*
core: remove ResultVal type
Liam
2023-08-08
1
-2
/
+2
*
general: remove atomic signal and wait
Liam
2023-06-22
1
-10
/
+4
*
Merge pull request #10086 from Morph1984/coretiming-ng-1
bunnei
2023-06-22
1
-1
/
+2
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\
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*
nvnflinger: Acquire lock prior to signaling the vsync variable
Morph
2023-06-08
1
-1
/
+2
*
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nvnflinger: allow locking framerate during video playback
Liam
2023-06-08
1
-0
/
+4
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/
*
nvnflinger: fix name
Liam
2023-03-01
1
-0
/
+335