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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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core
/
hw
/
gpu.cpp
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Author
Age
Files
Lines
*
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
bunnei
2014-08-07
1
-5
/
+5
*
GPU: Updated horizontal sync line counter to use framebuffer height.
bunnei
2014-08-07
1
-2
/
+3
*
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
bunnei
2014-08-06
1
-2
/
+2
*
GSP: Implements preliminary command synchronization via GPU interrupts.
bunnei
2014-08-06
1
-3
/
+19
*
Use uniform formatting when printing hexadecimal numbers.
Tony Wasserka
2014-07-23
1
-3
/
+3
*
GPU: Clarify display transfer code.
Tony Wasserka
2014-07-23
1
-12
/
+15
*
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
2014-07-23
1
-51
/
+51
*
GPU: Make use of RegisterSet.
Tony Wasserka
2014-07-23
1
-241
/
+101
*
GPU: Make framebuffer code format-aware.
Tony Wasserka
2014-07-23
1
-6
/
+47
*
GPU: Interface cleanup.
Tony Wasserka
2014-07-23
1
-12
/
+17
*
GPU: Initialize GPU registers to some sensible default state.
Tony Wasserka
2014-07-23
1
-1
/
+16
*
GPU: Emulate memory fills.
Tony Wasserka
2014-07-23
1
-2
/
+54
*
GPU: Add proper framebuffer register handling.
Tony Wasserka
2014-07-23
1
-1
/
+52
*
GPU: Properly implement display transfers.
Tony Wasserka
2014-07-23
1
-1
/
+19
*
GPU: Add display transfer configuration.
Tony Wasserka
2014-07-23
1
-0
/
+52
*
Merge branch 'threading' of https://github.com/bunnei/citra
bunnei
2014-06-14
1
-2
/
+0
*
GPU: Cleanup register definitions.
Tony Wasserka
2014-06-12
1
-13
/
+13
*
Rename LCD to GPU.
Tony Wasserka
2014-06-12
1
-0
/
+194