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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Age
Files
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*
Fix a few warnings.
Tony Wasserka
2014-07-23
2
-4
/
+4
*
GPU: Clarify display transfer code.
Tony Wasserka
2014-07-23
1
-12
/
+15
*
GPU: Add documentation.
Tony Wasserka
2014-07-23
1
-2
/
+14
*
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
2014-07-23
2
-133
/
+123
*
GPU: Make use of RegisterSet.
Tony Wasserka
2014-07-23
2
-306
/
+172
*
GPU: Make framebuffer code format-aware.
Tony Wasserka
2014-07-23
1
-6
/
+47
*
GPU: Interface cleanup.
Tony Wasserka
2014-07-23
2
-13
/
+20
*
GPU: Initialize GPU registers to some sensible default state.
Tony Wasserka
2014-07-23
1
-1
/
+16
*
GPU: Emulate memory fills.
Tony Wasserka
2014-07-23
2
-2
/
+80
*
GPU: Add proper framebuffer register handling.
Tony Wasserka
2014-07-23
2
-11
/
+105
*
GPU: Properly implement display transfers.
Tony Wasserka
2014-07-23
1
-1
/
+19
*
GPU: Add display transfer configuration.
Tony Wasserka
2014-07-23
2
-0
/
+92
*
GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.
Tony Wasserka
2014-07-23
1
-0
/
+8
*
Use a more compatible choice of initial framebuffer addresses.
Tony Wasserka
2014-07-22
1
-10
/
+22
*
Merge branch 'threading' of https://github.com/bunnei/citra
bunnei
2014-06-14
2
-2
/
+3
|
\
|
*
Core: Cleaned up SingleStep(), updated default LCD refresh to assume each instruction is ~3 cycles
bunnei
2014-06-13
1
-1
/
+2
|
*
lcd: moved kFrameTicks to lcd.h for use in other modules
bunnei
2014-05-29
2
-2
/
+2
*
|
GPU: Cleanup register definitions.
Tony Wasserka
2014-06-12
2
-28
/
+28
*
|
Rename LCD to GPU.
Tony Wasserka
2014-06-12
4
-20
/
+20
*
|
Pica: Add command list registers.
Tony Wasserka
2014-06-12
2
-5
/
+52
|
/
*
lcd: added thread wait after (faked) vblank interrupt (would have) occurred
bunnei
2014-05-23
1
-0
/
+4
*
added code to LCD modules keep track of framebuffer location in FCRAM or VRAM
bunnei
2014-04-27
2
-15
/
+153
*
- changed HW IO map to use virtual addresses
bunnei
2014-04-26
2
-39
/
+51
*
added (fake) physical addresses for where to put framebuffer in VRAM
bunnei
2014-04-26
1
-0
/
+10
*
renamed hw_lcd module to just lcd
bunnei
2014-04-18
3
-2
/
+2
*
added NDMA hardware interface
bunnei
2014-04-18
3
-2
/
+133
*
fixed hw write declarations to not be const
bunnei
2014-04-13
1
-4
/
+4
*
updated logging message
bunnei
2014-04-11
1
-2
/
+2
*
cleaned up some logging messages
bunnei
2014-04-11
1
-4
/
+4
*
fixed project includes to use new directory structure
bunnei
2014-04-09
4
-9
/
+14
*
got rid of 'src' folders in each sub-project
bunnei
2014-04-09
4
-0
/
+164