summaryrefslogtreecommitdiffstats
path: root/src/core/loader/ncch.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2017-10-13Remove lots more 3DS-specific code.bunnei1-263/+0
2017-10-01file_sys, loader: add support for reading TMDs to determine app pathsshinyquagsire231-3/+14
2017-09-30nso: Refactor and allocate .bss section.bunnei1-2/+3
2017-09-27Loaders: Don't automatically set the current process every time we load an application.Subv1-10/+9
2017-09-25HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.Subv1-2/+1
2017-09-25Loader/NCCH: Add support for loading application updates (#2927)Max Thomas1-259/+60
2017-09-24memory: Add GetCurrentPageTable/SetCurrentPageTableMerryMage1-1/+1
2017-09-10Kernel/Memory: Give each Process its own page table.Subv1-0/+1
2017-08-19Added missing parts in libnetwork (#2838)B3n301-0/+8
2017-08-04loader: Expose program title.bunnei1-0/+20
2017-07-18telemetry: Log performance, configuration, and system data.bunnei1-2/+4
2017-06-03Made some changes from review comments:TheKoopaKingdom1-7/+4
2017-06-03Fixed encrypted ROM error messages.TheKoopaKingdom1-4/+11
2017-05-25telemetry: Log a few simple data fields throughout core.bunnei1-0/+3
2017-03-08loader/ncch: less verbose log for loading game list. only log program ID when bootingwwylele1-3/+6
2017-02-13loader: use self NCCH archivewwylele1-3/+3
2017-01-04Fix some warnings (#2399)Jonathan Hao1-1/+1
2016-12-15loader: Implement ReadProgramIdMerryMage1-0/+12
2016-12-07Config: auto-select region and languagewwylele1-0/+22
2016-11-28Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv1-7/+8
2016-11-20Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv1-0/+9
2016-10-20Fix typosRicardo de Almeida Gonzaga1-1/+1
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-3/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-27/+35
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot1-1/+8
2016-05-07Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).Subv1-0/+3
2016-05-04add icon & title to game listwwylele1-3/+19
2016-04-23ncch: Use correct format specifier (for long long uint)Sam Spilsbury1-1/+1
2016-04-14ncch:only decompress .code sectionwwylele1-2/+2
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-1/+0
2016-03-05Loader/NCCH: Log the program ID during loadingYuri Kunde Schlesner1-1/+2
2015-10-11Loader: Change NCCH header types to be explicitly little-endianGareth Poole1-2/+1
2015-10-11Loader: Implement encryption checkGareth Poole1-0/+5
2015-07-14Loader: Remove unnecessary pointer indirection to IOFileYuri Kunde Schlesner1-21/+21
2015-07-14FS: Stream RomFS from file instead of loading all of it to memorycondut1-4/+9
2015-07-12Core: Properly configure address space when loading a binaryYuri Kunde Schlesner1-4/+28
2015-07-08Loader: Remove log line causing warningaroulin1-1/+0
2015-06-28CitraQt: Cleanup includes.Emmanuel Gil Peyrot1-1/+2
2015-05-15Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Subv1-0/+5
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner1-1/+1
2015-05-09Loader: Add missing includeYuri Kunde Schlesner1-0/+1
2015-05-09Kernel: Remove g_program_idYuri Kunde Schlesner1-4/+0
2015-05-09Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner1-2/+18
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+2
2015-04-28Services/Loader: Use more sensible log formats for certain functionspurpasmart961-10/+23
2015-01-15Loader: Clean up the NCCH AppLoader.Emmanuel Gil Peyrot1-51/+48
2015-01-15Loader: Guess filetype from the magic, or fallback to the extension.Emmanuel Gil Peyrot1-2/+17
2015-01-15Loader: Don’t assume the file hasn’t been read before.Emmanuel Gil Peyrot1-4/+7
2015-01-15Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.Emmanuel Gil Peyrot1-106/+84
2015-01-15Loader: Initialize the default NCCH values in the class declaration, not in the constructor.Emmanuel Gil Peyrot1-4/+0
2015-01-15Loader: Never forget to change is_loaded.Emmanuel Gil Peyrot1-3/+2
2015-01-15Loader: Don’t duplicate the docstring into the cpp file.Emmanuel Gil Peyrot1-41/+0
2015-01-15Loader: Fix indentation, whitespace, and a few other such cosmetic stuff.Emmanuel Gil Peyrot1-1/+1
2014-12-21License changepurpasmart961-1/+1
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv1-0/+4
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-17/+17
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot1-3/+3
2014-11-18core: Mark some hle functions as staticLioncash1-2/+2
2014-09-17Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.Emmanuel Gil Peyrot1-3/+3
2014-09-06ncch: inline declare some variables in LZSS_DecompressLioncash1-7/+5
2014-07-05NCCH: Updated ExeFS memory allocation to be safer.bunnei1-1/+6
2014-07-05Loader: Updated read methods to be constbunnei1-53/+65
2014-06-27Loader: Refactored interface such that data is no longer stored by loader.bunnei1-43/+34
2014-06-25Loader: Refactored loading functions to only read data from binary if called.bunnei1-53/+89
2014-06-25Loader: Refactored use of const.bunnei1-5/+5
2014-06-25NCCH: Added RomFS loading.bunnei1-1/+28
2014-06-25NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.bunnei1-20/+25
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei1-203/+105
2014-06-17NCCH: Changed decompression to load .code directly into memory rather than an intermediate buffer.bunnei1-9/+3
2014-06-17Loader: Added support for booting NCCH executables.bunnei1-0/+348