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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
core
/
memory
/
cheat_engine.cpp
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Author
Age
Files
Lines
*
general: rename CurrentProcess to ApplicationProcess
Liam
2023-02-14
1
-3
/
+3
*
PR
Kelebek1
2022-07-10
1
-1
/
+1
*
Rework CoreTiming
Kelebek1
2022-07-10
1
-4
/
+4
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
npad: Return NpadButton in GetAndResetPressState
Morph
2021-11-30
1
-2
/
+1
*
general: Get the current process program id directly from the system
Morph
2021-11-04
1
-1
/
+1
*
general: Rename GetTitleID to GetProgramID
Morph
2021-11-04
1
-1
/
+1
*
core: Remove unused includes
ameerj
2021-11-04
1
-2
/
+0
*
core: Make variable shadowing a compile-time error
Lioncash
2021-05-16
1
-7
/
+7
*
hle: kernel: Rename Process to KProcess.
bunnei
2021-05-06
1
-1
/
+1
*
core: Resolve misc cases of variable shadowing
Lioncash
2021-05-03
1
-2
/
+2
*
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
bunnei
2021-02-19
1
-1
/
+1
*
core/CMakeLists: Make some warnings errors
Lioncash
2020-10-13
1
-1
/
+2
*
cheat_engine: Convert ExtractName into a non-template function
Lioncash
2020-09-15
1
-19
/
+17
*
cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
Lioncash
2020-09-15
1
-3
/
+2
*
Merge pull request #4495 from lioncash/conv
Rodrigo Locatti
2020-08-14
1
-1
/
+1
|
\
|
*
cheat_engine: Resolve implicit bool->u64 conversion
Lioncash
2020-08-06
1
-1
/
+1
*
|
cheat_engine: Make use of designated initializers
Lioncash
2020-08-06
1
-6
/
+18
|
/
*
core_timing: Make use of uintptr_t to represent user_data
Lioncash
2020-07-28
1
-6
/
+6
*
core_timing: Make TimedCallback take std::chrono::nanoseconds
Lioncash
2020-07-16
1
-6
/
+7
*
core_timing: Make use of std::chrono with ScheduleEvent
Lioncash
2020-07-16
1
-3
/
+4
*
General: Recover Prometheus project from harddrive failure
Fernando Sahmkow
2020-06-27
1
-4
/
+4
*
memory: cheat_engine: Updates for new VMM.
bunnei
2020-04-17
1
-5
/
+8
*
core: memory: Move to Core::Memory namespace.
bunnei
2020-04-17
1
-2
/
+2
*
Core: Set all hardware emulation constants in a single file.
Fernando Sahmkow
2020-02-12
1
-1
/
+2
*
core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
Lioncash
2019-11-27
1
-1
/
+1
*
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
Lioncash
2019-11-27
1
-3
/
+2
*
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
2019-11-27
1
-1
/
+1
*
core/memory/cheat_engine: Resolve -Wreorder warnings
Lioncash
2019-10-17
1
-4
/
+3
*
dmnt_cheat_vm: Make Cheat VM compliant to code style
Zach Hilman
2019-09-22
1
-3
/
+3
*
cheat_engine: Move to memory and strip VM
Zach Hilman
2019-09-22
1
-0
/
+234