index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
core
/
perf_stats.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
2021-07-24
1
-10
/
+10
*
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
Morph
2021-05-26
1
-6
/
+13
*
Merge pull request #6317 from ameerj/fps-fix
bunnei
2021-05-19
1
-6
/
+6
|
\
|
*
perf_stats: Rework FPS counter to be more accurate
ameerj
2021-05-16
1
-6
/
+6
*
|
core: Make variable shadowing a compile-time error
Lioncash
2021-05-16
1
-1
/
+1
|
/
*
common: Move settings to common from core.
bunnei
2021-04-15
1
-1
/
+1
*
common/fileutil: Convert namespace to Common::FS
Lioncash
2020-08-16
1
-2
/
+2
*
perf_stats: Make use of designated initializers
Lioncash
2020-08-03
1
-6
/
+7
*
perf_stats: Mark GetMeanFrametime() as const
Lioncash
2020-08-03
1
-3
/
+4
*
configuration: implement per-game configurations (#4098)
lat9nq
2020-07-10
1
-2
/
+3
*
FrameLimiting: Enable frame limiting for single core.
Fernando Sahmkow
2020-06-27
1
-1
/
+1
*
perf_stats: Resolve implicit int to double conversion error
Lioncash
2019-11-12
1
-1
/
+1
*
Address review comments
FearlessTobi
2019-09-10
1
-6
/
+8
*
Add frametime logging for tracking performance over time
fearlessTobi
2019-09-10
1
-1
/
+44
*
general: Use deducation guides for std::lock_guard and std::unique_lock
Lioncash
2019-04-01
1
-5
/
+5
*
perf_stats: Remove unused variable within DoFrameLimiting()
Lioncash
2018-10-24
1
-4
/
+0
*
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
1
-2
/
+2
*
Merge pull request #840 from FearlessTobi/port-3353
bunnei
2018-08-22
1
-4
/
+13
|
\
|
*
Port #3353 from Citra
fearlessTobi
2018-08-21
1
-4
/
+13
*
|
perf_stats: Change MAX_LAG_TIME_US to an appropriate value
MerryMage
2018-08-21
1
-1
/
+1
|
/
*
perf_stats: Correct literal used for MAX_LAG_TIME_US
Lioncash
2018-08-06
1
-2
/
+2
*
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
Lioncash
2018-08-06
1
-7
/
+6
*
math_util: Remove the Clamp() function
Lioncash
2018-04-20
1
-1
/
+2
*
UI: Fix frame rate perf stats
James Rowe
2018-01-17
1
-1
/
+1
*
Remove settings issues in sdl and fix a few files that broke in mingw
James Rowe
2018-01-13
1
-2
/
+1
*
PerfStats: Re-order and document members better
Yuri Kunde Schlesner
2017-02-27
1
-1
/
+1
*
Core: Re-write frame limiter
Yuri Kunde Schlesner
2017-02-27
1
-0
/
+33
*
Core: Make PerfStats internally locked
Yuri Kunde Schlesner
2017-02-27
1
-0
/
+11
*
PerfStats: Add method to get the instantaneous time ratio
Yuri Kunde Schlesner
2017-02-27
1
-3
/
+11
*
Add performance statistics to status bar
Yuri Kunde Schlesner
2017-02-27
1
-0
/
+53