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* core, network: Add ability to proxy socket packetsFearlessTobi2022-08-151-9/+5
* network, yuzu: Make copyright headers SPDX-compliantFearlessTobi2022-07-251-3/+2
* common: multiplayer: Use GameInfo typegerman772022-07-251-2/+1
* Address second part of review commentsFearlessTobi2022-07-251-26/+6
* Address first part of review commentsFearlessTobi2022-07-251-1/+1
* yuzu: Add ui files for multiplayer roomsFearlessTobi2022-07-251-2/+2
* network: Add initial files and enet dependencyFearlessTobi2022-07-251-0/+173
* Massive removal of unused modulesJames Rowe2018-01-131-101/+0
* Added missing parts in libnetwork (#2838)B3n302017-08-191-1/+18
* Network: Moved NintendoOUI initalization to RoomMember constructorB3n302017-07-261-1/+1
* Network: Changed timeout for receiving packets to 100msB3n302017-07-161-2/+1
* Network: Made send async in RoomMemberB3n302017-07-161-1/+5
* Network: Send the game titleB3n302017-07-161-2/+5
* Network: Handle join request in RoomB3n302017-07-161-0/+6
* Network: Threads for Room and RoomMemberB3n302017-07-161-1/+13
* Implement basic virtual Room support based on enet (#2803)B3n302017-07-071-0/+60