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path: root/src/network/room_member.cpp (follow)
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* Fix more typosViktor Szépe2024-01-161-1/+1
* Address some review commentsFearlessTobi2022-09-201-1/+1
* ldn: Initial implementationFearlessTobi2022-09-091-0/+57
* yuzu: Display current game version in multiplayer roomFearlessTobi2022-08-271-1/+3
* network: Use lower timeout for enet_host_serviceFearlessTobi2022-08-271-1/+1
* core, network: Add ability to proxy socket packetsFearlessTobi2022-08-151-56/+67
* network: Address review commentsFearlessTobi2022-07-251-49/+49
* network, yuzu: Make copyright headers SPDX-compliantFearlessTobi2022-07-251-3/+2
* network, yuzu: Improve variable naming and style consistencyFearlessTobi2022-07-251-2/+4
* common: multiplayer: Use GameInfo typegerman772022-07-251-1/+1
* yuzu: Add ui files for multiplayer roomsFearlessTobi2022-07-251-12/+13
* network: Add initial files and enet dependencyFearlessTobi2022-07-251-0/+694
* Massive removal of unused modulesJames Rowe2018-01-131-490/+0
* Added missing parts in libnetwork (#2838)B3n302017-08-191-10/+118
* Network: Changed timeout for receiving packets to 100msB3n302017-07-161-27/+25
* Network: Propagate Room closing to connected membersB3n302017-07-161-2/+5
* Network: Made send async in RoomMemberB3n302017-07-161-20/+33
* Network: Send the game titleB3n302017-07-161-23/+74
* Network: Enable sending and receiving chat messagesB3n302017-07-161-0/+29
* Network: Enable to send WifiPacketsB3n302017-07-161-0/+46
* Network: Send JoinRequest and handle the answer in RoomMemberB3n302017-07-161-2/+107
* Network: Threads for Room and RoomMemberB3n302017-07-161-8/+71
* Implement basic virtual Room support based on enet (#2803)B3n302017-07-071-0/+74