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path: root/src/shader_recompiler/backend/glasm/reg_alloc.cpp (follow)
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* glasm: Remove unnecessary value typesReinUsesLisp2021-07-231-4/+4
* glasm: Catch more register leaksReinUsesLisp2021-07-231-4/+24
* glasm: Do not alias ConditionRef for nowReinUsesLisp2021-07-231-1/+0
* shader: Read branch conditions from an instructionReinUsesLisp2021-07-231-0/+1
* glasm: Fix aliased bitcasts ref countingReinUsesLisp2021-07-231-7/+32
* glasm: Add Void type to GLASM valuesReinUsesLisp2021-07-231-0/+3
* glasm: Fix register allocation when moving immediate on GLASMReinUsesLisp2021-07-231-30/+41
* glasm: Add conversion instructions to GLASMReinUsesLisp2021-07-231-0/+4
* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-231-19/+47
* glasm: Make GLASM aware of typesReinUsesLisp2021-07-231-27/+35
* glasm: Implement more logical opsameerj2021-07-231-1/+1
* glasm: Use BitField instead of C bitfieldsReinUsesLisp2021-07-231-5/+5
* glasm: Changes to GLASM register allocator and emit contextReinUsesLisp2021-07-231-16/+21
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-231-0/+82