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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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/
src
/
shader_recompiler
/
backend
/
glsl
/
emit_glsl_memory.cpp
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Author
Age
Files
Lines
*
shader: Ignore global memory ops on devices lacking int64 support
ameerj
2021-07-23
1
-6
/
+28
*
glsl: Remove Signed Integer variables
ameerj
2021-07-23
1
-2
/
+2
*
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
ameerj
2021-07-23
1
-40
/
+26
*
glsl: Fix <32-bit SSBO writes
ameerj
2021-07-23
1
-12
/
+20
*
glsl: Implement Load/WriteGlobal
ameerj
2021-07-23
1
-0
/
+56
*
glsl: SHFL fix and prefer shift operations over divide in glsl shader
ameerj
2021-07-23
1
-21
/
+22
*
glsl: Fix ssbo indexing and name shadowing between shader stages
ameerj
2021-07-23
1
-29
/
+34
*
glsl: Rework variable allocator to allow for variable reuse
ameerj
2021-07-23
1
-14
/
+14
*
glsl: minor cleanup
ameerj
2021-07-23
1
-8
/
+8
*
shader_recompiler: GCC fixes
lat9nq
2021-07-23
1
-0
/
+1
*
glsl: Better Storage access and wip warps
ameerj
2021-07-23
1
-19
/
+41
*
glsl: SSBO access fixes and wip SampleExplicitLod implementation.
ameerj
2021-07-23
1
-3
/
+5
*
glsl: remove unused headers
ameerj
2021-07-23
1
-2
/
+0
*
glsl: Fix non-immediate buffer access
ameerj
2021-07-23
1
-7
/
+11
*
glsl: Revert ssbo aliasing. Storage Atomics impl
ameerj
2021-07-23
1
-6
/
+8
*
glsl: Wip storage atomic ops
ameerj
2021-07-23
1
-4
/
+4
*
glsl: FP function fixes
ameerj
2021-07-23
1
-3
/
+2
*
glsl: Add many FP32/64 instructions
ameerj
2021-07-23
1
-9
/
+6
*
glsl: Use std::string_view for Emit function args.
ameerj
2021-07-23
1
-7
/
+7
*
glsl: Fix "reg" allocing
ameerj
2021-07-23
1
-0
/
+99
*
glsl: Initial backend
ameerj
2021-07-23
1
-0
/
+0