Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix more typos | Viktor Szépe | 2024-01-16 | 1 | -2/+2 |
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* | Merge pull request #12196 from ameerj/glsl-cbuf-sizes | liamwhite | 2023-12-03 | 1 | -1/+4 |
|\ | | | | | GLSL: Use known cbuf sizes when possible | ||||
| * | GLSL: Prefer known used cbuf sizes | Ameer J | 2023-11-27 | 1 | -1/+4 |
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* | | shader_recompiler: Align SSBO offsets in GlobalMemory functions | Ameer J | 2023-11-01 | 1 | -1/+4 |
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* | Remove memory allocations in some hot paths | Kelebek1 | 2023-06-22 | 1 | -1/+1 |
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* | glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask | ameerj | 2023-02-09 | 1 | -6/+0 |
| | | | | These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth | ||||
* | glsl: Add MS sampler types | ameerj | 2023-01-27 | 1 | -22/+27 |
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* | video_core: Generate mipmap texture by drawing | FengChen | 2022-09-20 | 1 | -0/+3 |
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* | video_code: support rectangle texture | FengChen | 2022-08-25 | 1 | -0/+1 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | shader_compiler: support const buffer indirect addressing in GLSL | Liam | 2022-04-01 | 1 | -0/+19 |
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* | shader_recompiler: fix potential OOB access | v1993 | 2022-01-17 | 1 | -3/+4 |
| | | | | Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it. | ||||
* | glsl_context_get_set: Add alternative cbuf type for broken drivers | ameerj | 2021-12-30 | 1 | -3/+4 |
| | | | | some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed. | ||||
* | Remove glsl handle legacy related code | vonchenplus | 2021-12-18 | 1 | -38/+0 |
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* | shader_recompiler: Adjust emit_context includes | ameerj | 2021-12-06 | 1 | -1/+1 |
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* | shader_recompiler: Rename backend emit_context files | ameerj | 2021-12-05 | 1 | -0/+718 |