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path: root/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp (unfollow)
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2024-02-19shader_recompiler: throw on missing geometry streams in geometry shadersLiam1-2/+6
2022-12-14Vulkan: Add support for VK_EXT_depth_clip_control.FernandoS271-2/+3
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2021-12-06emit_spirv: Reduce emit_spirv.h include overheadameerj1-0/+1
2021-07-23shader: Add loggingReinUsesLisp1-2/+2
2021-07-23shader: Split profile and runtime information in separate structsReinUsesLisp1-6/+9
2021-07-23Move SPIR-V emission functions to their own headerReinUsesLisp1-0/+1
2021-07-23spirv: Replace Constant/ConstantComposite with Const helperameerj1-4/+4
2021-07-23spirv: Fix alpha testFernandoS271-0/+5
2021-07-23spirv: Implement alpha testameerj1-0/+45
2021-07-23shader: Implement transform feedbacks and define file formatReinUsesLisp1-3/+26
2021-07-23shader: Fix fixed pipeline point size on geometry shadersReinUsesLisp1-10/+18
2021-07-23shader: Implement geometry shadersReinUsesLisp1-12/+30
2021-07-23shader: Implement OUTReinUsesLisp1-0/+8
2021-07-23spirv: Add fixed pipeline point sizeReinUsesLisp1-0/+4
2021-07-23spirv: Fix default output attribute initializationReinUsesLisp1-3/+3
2021-07-23shader: Implement NDC [-1, 1], attribute types and default varying initializationReinUsesLisp1-0/+35