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path: root/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp (follow)
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* spirv: Add fixed pipeline point sizeReinUsesLisp2021-07-231-0/+4
* spirv: Fix default output attribute initializationReinUsesLisp2021-07-231-3/+3
* shader: Implement NDC [-1, 1], attribute types and default varying initializationReinUsesLisp2021-07-231-0/+35