index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
shader_recompiler
/
backend
/
spirv
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
shader: Implement DMNMX, DSET, DSETP
ameerj
2021-07-23
3
-18
/
+26
*
shader: Add support for fp16 comparisons and misc fixes
ReinUsesLisp
2021-07-23
2
-0
/
+10
*
spirv: Implement VertexId and InstanceId, refactor code
ReinUsesLisp
2021-07-23
6
-144
/
+234
*
shader: Implement I2F
ReinUsesLisp
2021-07-23
4
-0
/
+67
*
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-23
6
-50
/
+172
*
shader: Implement DADD
ameerj
2021-07-23
1
-0
/
+2
*
shader: Implement FSET and FSETP
ameerj
2021-07-23
1
-2
/
+4
*
shader: Implement TEXS
ReinUsesLisp
2021-07-23
1
-1
/
+10
*
shader: Implement CAL inlining function calls
ReinUsesLisp
2021-07-23
2
-15
/
+8
*
spirv: Add SignedZeroInfNanPreserve logic
ameerj
2021-07-23
1
-0
/
+6
*
shader: Implement FMNMX
ameerj
2021-07-23
2
-12
/
+12
*
shader: Implement FCMP
ameerj
2021-07-23
2
-0
/
+5
*
shader: Partial implementation of LDC
ReinUsesLisp
2021-07-23
4
-25
/
+124
*
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-23
7
-5
/
+327
*
shader: Implement R2P
ameerj
2021-07-23
3
-3
/
+13
*
shader: Implement SHF
ameerj
2021-07-23
2
-9
/
+19
*
shader: Implement LEA
ameerj
2021-07-23
3
-3
/
+13
*
shader: Implement HADD2
ReinUsesLisp
2021-07-23
3
-18
/
+98
*
shader: Implement FLO
ameerj
2021-07-23
2
-3
/
+13
*
shader: Implement IMNMX
ameerj
2021-07-23
2
-0
/
+20
*
shader: Implement POPC
ameerj
2021-07-23
2
-0
/
+10
*
shader: Implement SHR
ameerj
2021-07-23
2
-6
/
+11
*
spirv: Move phi arguments emit to a separate function
ReinUsesLisp
2021-07-23
1
-27
/
+27
*
spirv: Add support for self-referencing phi nodes
ReinUsesLisp
2021-07-23
1
-3
/
+10
*
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
ReinUsesLisp
2021-07-23
2
-6
/
+6
*
shader: FMUL, select, RRO, and MUFU fixes
ReinUsesLisp
2021-07-23
3
-52
/
+228
*
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
ReinUsesLisp
2021-07-23
2
-6
/
+6
*
spirv: Fixes and Intel specific workarounds
ReinUsesLisp
2021-07-23
6
-20
/
+31
*
shader: Rename, implement FADD.SAT and P2R (imm)
ReinUsesLisp
2021-07-23
4
-79
/
+98
*
shader: Add denorm flush support
ReinUsesLisp
2021-07-23
3
-9
/
+64
*
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
2021-07-23
12
-210
/
+255
*
shader: Primitive Vulkan integration
ReinUsesLisp
2021-07-23
13
-467
/
+461
*
spirv: Implement EmitIdentity
ReinUsesLisp
2021-07-23
2
-3
/
+3
*
spirv: Initial bindings support
ReinUsesLisp
2021-07-23
12
-218
/
+408
*
shader: Add support for forward declarations
ReinUsesLisp
2021-07-23
2
-52
/
+49
*
shader: Support SSA loops on IR
ReinUsesLisp
2021-07-23
3
-15
/
+15
*
shader: Misc fixes
ReinUsesLisp
2021-07-23
2
-0
/
+11
*
shader: Initial implementation of an AST
ReinUsesLisp
2021-07-23
5
-41
/
+67
*
spirv: Initial SPIR-V support
ReinUsesLisp
2021-07-23
12
-3
/
+1359
*
shader: Add pools and rename files
ReinUsesLisp
2021-07-23
1
-0
/
+21