Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | 2021-07-23 | 1 | -0/+5 |
* | shader: Implement D3D samplers | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
* | shader: Implement BRX | FernandoS27 | 2021-07-23 | 1 | -0/+2 |
* | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp | 2021-07-23 | 1 | -0/+4 |
* | shader: Implement TXQ and fix FragDepth | ReinUsesLisp | 2021-07-23 | 1 | -0/+3 |
* | vk_pipeline_cache: Add pipeline cache | ReinUsesLisp | 2021-07-23 | 1 | -3/+8 |
* | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-23 | 1 | -0/+14 |
* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
* | shader: Primitive Vulkan integration | ReinUsesLisp | 2021-07-23 | 1 | -1/+5 |
* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 1 | -0/+14 |