summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/frontend/maxwell/translate_program.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Merge pull request #10699 from liamwhite/conditional-barrierMatías Locatti2023-06-121-0/+3
|\
| * shader_recompiler: remove barriers in conditional control flow when device lacks supportLiam2023-06-101-0/+3
* | shader_recompiler: translate f64 to f32 when unsupported on hostLiam2023-06-101-0/+3
|/
* Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite2023-02-191-1/+1
|\
| * Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Liam2023-01-071-1/+1
* | Avoid OOB array access reading passthrough attr maskBilly Laws2023-01-071-1/+1
|/
* Run clang-formatBilly Laws2023-01-051-13/+19
* shader_recompiler: Add support for lowering geometry passthroughBilly Laws2023-01-051-40/+66
* shader_recompiler: Align SSBO offsets to meet host requirementsBilly Laws2023-01-051-1/+1
* MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow2023-01-011-1/+1
* shader_recompiler: add gl_Layer translation GS for older hardwareLiam2022-12-011-0/+81
* ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph2022-11-111-1/+1
* Merge pull request #8858 from vonchenplus/mipmapbunnei2022-11-041-0/+2
|\
| * video_core: Generate mipmap texture by drawingFengChen2022-09-201-0/+2
* | Address feedbackFengChen2022-10-171-6/+6
* | video_core: Fix legacy to generic location unpairedFengChen2022-09-201-15/+24
|/
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* Shader decompiler: do constant propgation before texture pass.Fernando Sahmkow2022-03-131-2/+2
* Address format clangvonchenplus2021-12-181-36/+36
* Implement convert legacy to genericFeng Chen2021-11-191-0/+95
* rescaling_pass: Logic simplification and minor style cleanupameerj2021-11-161-1/+0
* Shader: Don't rescale FragCoord if used by ShuffleFernando Sahmkow2021-11-161-1/+3
* spirv: Implement rescaling patchingReinUsesLisp2021-11-161-0/+3
* ShaderCache: Order Phi Arguments from farthest away to nearest.Fernando Sahmkow2021-10-311-0/+2
* structured_control_flow: Conditionally invoke demote reorder passameerj2021-08-301-1/+1
* shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp2021-07-231-7/+13
* shader: Manually convert from array<u32> to bitset instead of using bit_castReinUsesLisp2021-07-231-2/+3
* shader: Use std::bit_cast instead of Common::BitCast for passthroughReinUsesLisp2021-07-231-2/+3
* shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp2021-07-231-8/+10
* shader: Only verify shader when graphics debugging is enabledReinUsesLisp2021-07-231-2/+7
* shader: Emulate 64-bit integers when not supportedReinUsesLisp2021-07-231-0/+3
* shader: Simplify MergeDualVertexProgramsReinUsesLisp2021-07-231-6/+4
* shader: Properly manage attributes not written from previous stagesReinUsesLisp2021-07-231-1/+3
* shader: Add support for native 16-bit floatsReinUsesLisp2021-07-231-3/+5
* shader: Rename maxwell/program.h to translate_program.hReinUsesLisp2021-07-231-0/+203