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* shader: Primitive Vulkan integrationReinUsesLisp2021-07-235-23/+27
* shader: Simplify ISCADDReinUsesLisp2021-07-231-6/+1
* spirv: Initial bindings supportReinUsesLisp2021-07-231-3/+4
* shader: Support SSA loops on IRReinUsesLisp2021-07-231-4/+8
* shader: Misc fixesReinUsesLisp2021-07-232-4/+4
* shader: Initial implementation of an ASTReinUsesLisp2021-07-2310-477/+238
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-5/+5
* shader: Add pools and rename filesReinUsesLisp2021-07-2315-63/+40
* shader: Make typed IRReinUsesLisp2021-07-239-46/+74
* shader: Constant propagation and global memory to storage bufferReinUsesLisp2021-07-231-2/+4
* shader: Initial instruction supportReinUsesLisp2021-07-2316-178/+1039
* shader: SSA and dominanceReinUsesLisp2021-07-238-55/+223
* shader: Initial recompiler workReinUsesLisp2021-07-2324-0/+3555