Commit message (Collapse) | Author | Age | Files | Lines | |
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* | ssa_rewrite_pass: use proper maps | Liam | 2023-07-23 | 1 | -6/+5 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | shader_recompiler: Reduce unused includes | ameerj | 2022-03-20 | 1 | -1/+0 |
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* | ShaderCache: Fix Phi Nodes Type on OGL. | Fernando Sahmkow | 2021-11-01 | 1 | -0/+24 |
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* | ShaderCache: Order Phi Arguments from farthest away to nearest. | Fernando Sahmkow | 2021-10-31 | 1 | -0/+7 |
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* | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | 2021-07-23 | 1 | -4/+6 |
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* | shader: Move loop safety tests to code emission | ReinUsesLisp | 2021-07-23 | 1 | -30/+2 |
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* | shader: Fix loop safety to SSA pass | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Add shader loop safety check settings | lat9nq | 2021-07-23 | 1 | -19/+47 |
| | | | | Also add a setting for enable Nsight Aftermath. | ||||
* | glasm: Initial implementation of phi nodes on GLASM | ReinUsesLisp | 2021-07-23 | 1 | -5/+1 |
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* | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | 2021-07-23 | 1 | -2/+2 |
| | | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | ||||
* | shader: Fix forward referencing identity instructions when inserting phi | ReinUsesLisp | 2021-07-23 | 1 | -11/+13 |
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* | shader: Intrusively store in a block if it's sealed or not | ReinUsesLisp | 2021-07-23 | 1 | -3/+2 |
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* | shader: Move microinstruction header to the value header | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Intrusively store register values in block for SSA pass | ReinUsesLisp | 2021-07-23 | 1 | -21/+43 |
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* | shader: Fix Phi node types | ReinUsesLisp | 2021-07-23 | 1 | -0/+4 |
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* | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-23 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
* | shader: Move recursive SSA rewrite to the heap | ReinUsesLisp | 2021-07-23 | 1 | -29/+89 |
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* | shader: Address feedback | FernandoS27 | 2021-07-23 | 1 | -1/+0 |
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* | shader: Address Feedback | FernandoS27 | 2021-07-23 | 1 | -49/+1 |
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* | shader: Improve VOTE.VTG stub | FernandoS27 | 2021-07-23 | 1 | -1/+50 |
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* | shader: Implement BRX | FernandoS27 | 2021-07-23 | 1 | -1/+20 |
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* | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Reorder phi nodes when redefined as undefined opcodes | ReinUsesLisp | 2021-07-23 | 1 | -1/+9 |
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* | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-23 | 1 | -3/+2 |
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* | shader: Implement SEL | ameerj | 2021-07-23 | 1 | -4/+8 |
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* | shader: Support SSA loops on IR | ReinUsesLisp | 2021-07-23 | 1 | -13/+49 |
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* | shader: Misc fixes | ReinUsesLisp | 2021-07-23 | 1 | -54/+59 |
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* | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-23 | 1 | -3/+21 |
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* | shader: Properly store phi on Inst | ReinUsesLisp | 2021-07-23 | 1 | -10/+12 |
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* | shader: Add pools and rename files | ReinUsesLisp | 2021-07-23 | 1 | -14/+14 |
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* | shader: Remove illegal character in SSA pass | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 2021-07-23 | 1 | -2/+54 |
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* | shader: SSA and dominance | ReinUsesLisp | 2021-07-23 | 1 | -0/+155 |