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path: root/src/shader_recompiler/main.cpp (follow)
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* shader: Add denorm flush supportReinUsesLisp2021-07-231-1/+12
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-3/+7
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-1/+1
* spirv: Initial bindings supportReinUsesLisp2021-07-231-2/+2
* shader: Improve object poolReinUsesLisp2021-07-231-11/+11
* shader: Add support for forward declarationsReinUsesLisp2021-07-231-1/+1
* shader: Support SSA loops on IRReinUsesLisp2021-07-231-10/+8
* shader: Misc fixesReinUsesLisp2021-07-231-6/+6
* shader: Initial implementation of an ASTReinUsesLisp2021-07-231-8/+21
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-10/+11
* shader: Add pools and rename filesReinUsesLisp2021-07-231-2/+9
* shader: Make typed IRReinUsesLisp2021-07-231-1/+1
* shader: Initial instruction supportReinUsesLisp2021-07-231-1/+2
* shader: SSA and dominanceReinUsesLisp2021-07-231-2/+2
* shader: Initial recompiler workReinUsesLisp2021-07-231-0/+60