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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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buffer_cache
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buffer_cache.h
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Author
Age
Files
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*
buffer_cache: Heuristically decide to skip cache on uniform buffers
ReinUsesLisp
2021-03-02
1
-10
/
+35
*
buffer_cache: Add extra bytes to guest SSBOs
ReinUsesLisp
2021-02-13
1
-1
/
+7
*
gl_buffer_cache: Drop interop based parameter buffer workarounds
ReinUsesLisp
2021-02-13
1
-2
/
+2
*
buffer_cache: Heuristically detect stream buffers
ReinUsesLisp
2021-02-13
1
-6
/
+22
*
buffer_cache: Split CreateBuffer in separate functions
ReinUsesLisp
2021-02-13
1
-29
/
+52
*
buffer_cache: Skip cache on small uploads on Vulkan
ReinUsesLisp
2021-02-13
1
-8
/
+9
*
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
1
-8
/
+20
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-479
/
+1119
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-12
/
+7
*
video_core: Make use of ordered container contains() where applicable
Lioncash
2020-12-07
1
-1
/
+1
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-26
/
+25
*
buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
Lioncash
2020-07-20
1
-6
/
+3
*
configuration: implement per-game configurations (#4098)
lat9nq
2020-07-10
1
-2
/
+4
*
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
1
-4
/
+2
*
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
1
-16
/
+7
*
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
1
-9
/
+12
*
buffer_cache: Eliminate local variable shadowing
Lioncash
2020-06-20
1
-2
/
+1
*
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-16
1
-100
/
+99
|
\
|
*
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
1
-100
/
+99
*
|
buffer_cache: Return stream buffer invalidation in Map instead of Unmap
ReinUsesLisp
2020-06-09
1
-7
/
+9
|
/
*
buffer_cache: Avoid copying twice on certain cases
ReinUsesLisp
2020-05-28
1
-17
/
+23
*
buffer_cache: Remove unused boost headers
ReinUsesLisp
2020-05-21
1
-2
/
+0
*
map_interval: Add interval allocator and drop hack
ReinUsesLisp
2020-05-21
1
-3
/
+4
*
buffer_cache: Use boost::container::small_vector for maps in range
ReinUsesLisp
2020-05-21
1
-13
/
+15
*
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2020-05-21
1
-16
/
+26
*
buffer_cache: Remove shared pointers
ReinUsesLisp
2020-05-21
1
-57
/
+57
*
buffer_cache: Minor style changes
ReinUsesLisp
2020-05-21
1
-51
/
+49
*
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
bunnei
2020-05-03
1
-6
/
+0
|
\
|
*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-6
/
+0
*
|
vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-1
/
+0
|
/
*
Address Feedback.
Fernando Sahmkow
2020-04-22
1
-9
/
+6
*
Address Feedback.
Fernando Sahmkow
2020-04-22
1
-33
/
+23
*
vk_fence_manager: Initial implementation
ReinUsesLisp
2020-04-22
1
-0
/
+1
*
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2020-04-22
1
-0
/
+7
*
BufferCache: Refactor async managing.
Fernando Sahmkow
2020-04-22
1
-7
/
+24
*
FenceManager: Implement async buffer cache flushes on High settings
Fernando Sahmkow
2020-04-22
1
-0
/
+50
*
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
1
-0
/
+12
*
BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-22
1
-2
/
+43
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-25
/
+22
*
Memory: Correct GCC errors.
Fernando Sahmkow
2020-04-09
1
-0
/
+1
*
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
2020-04-08
1
-3
/
+3
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-59
/
+85
*
buffer_cache: Delay buffer destructions
ReinUsesLisp
2020-01-29
1
-1
/
+4
*
buffer_cache: Remove brace initialized for objects with default constructor
ReinUsesLisp
2019-11-20
1
-10
/
+10
*
buffer_cache: Add missing includes (#3079)
Morph
2019-11-07
1
-0
/
+4
*
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-11-02
1
-3
/
+11
*
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-30
1
-7
/
+5
*
Buffer_Cache: Implement flushing.
Fernando Sahmkow
2019-08-21
1
-1
/
+26
*
Buffer_Cache: Implement barriers.
Fernando Sahmkow
2019-08-21
1
-0
/
+4
*
Buffer_Cache: Optimize and track written areas.
Fernando Sahmkow
2019-08-21
1
-11
/
+82
*
BufferCache: Rework mapping caching.
Fernando Sahmkow
2019-08-21
1
-28
/
+35
*
Buffer_Cache: Fixes and optimizations.
Fernando Sahmkow
2019-08-21
1
-67
/
+37
*
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
2019-08-21
1
-0
/
+372