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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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video_core
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command_classes
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Author
Age
Files
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*
vp9: Avoid memcpy with null pointers
lat9nq
2021-04-05
1
-7
/
+9
*
rebase, fix name shadowing, more const
ameerj
2021-02-13
1
-5
/
+5
*
streamline cdma_pusher/command_classes
ameerj
2021-02-13
1
-13
/
+5
*
streamline cdma_pusher/command_classes
ameerj
2021-02-13
3
-48
/
+6
*
nvdec cleanup
ameerj
2021-02-13
3
-11
/
+24
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-3
/
+0
*
common/bit_util: Replace CLZ/CTZ operations with standardized ones
Lioncash
2021-01-15
1
-2
/
+2
*
remove inaccurate reference
Ameer J
2021-01-07
1
-1
/
+1
*
fix for nvdec disabled, cleanup host1x
ameerj
2021-01-07
2
-61
/
+9
*
nvdec syncpt incorporation
ameerj
2021-01-07
2
-3
/
+5
*
general: Fix various spelling errors
Morph
2021-01-02
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-4
/
+4
*
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-07
2
-3
/
+3
*
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-12-05
1
-20
/
+20
*
Merge pull request #5124 from lioncash/video-shadow
bunnei
2020-12-05
2
-2
/
+2
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*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
2
-2
/
+2
*
|
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
Lioncash
2020-12-04
1
-1
/
+0
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/
*
vp9/vic: Resolve pessimizing moves
Lioncash
2020-12-03
2
-11
/
+11
*
Merge pull request #5002 from ameerj/nvdec-frameskip
bunnei
2020-12-03
10
-340
/
+234
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\
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*
Limit queue size to 10 frames
ameerj
2020-11-26
1
-0
/
+4
|
*
Address PR feedback
ameerj
2020-11-26
4
-32
/
+33
|
*
Queue decoded frames, cleanup decoders
ameerj
2020-11-25
10
-338
/
+227
*
|
codec: Fix `pragma GCC diagnostic pop` missing corresponding push
comex
2020-11-26
1
-0
/
+1
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/
*
nvdec: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-02
7
-16
/
+16
*
vp9: Be explicit with copy and move operators
Lioncash
2020-10-30
1
-0
/
+18
*
vp9: Mark functions with [[nodiscard]] where applicable
Lioncash
2020-10-30
2
-13
/
+13
*
vp9: Provide a default initializer for "hidden" member
Lioncash
2020-10-30
1
-1
/
+1
*
vp9: Make some member functions internally linked
Lioncash
2020-10-30
2
-58
/
+54
*
Merge pull request #4837 from lioncash/nvdec-2
bunnei
2020-10-29
13
-88
/
+81
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*
h264: Make WriteUe take a u32
Lioncash
2020-10-27
2
-7
/
+8
|
*
vp9: std::move buffer within ComposeFrameHeader()
Lioncash
2020-10-27
1
-1
/
+1
|
*
vp9: Remove dead code
Lioncash
2020-10-27
1
-6
/
+0
|
*
vp9: Join declarations with assignments
Lioncash
2020-10-27
1
-7
/
+8
|
*
vp9: Remove pessimizing moves
Lioncash
2020-10-27
1
-2
/
+2
|
*
vp9: Resolve variable shadowing
Lioncash
2020-10-27
1
-4
/
+4
|
*
nvdec: Tidy up header includes
Lioncash
2020-10-27
13
-62
/
+59
*
|
Merge pull request #4838 from lioncash/syncmgr
bunnei
2020-10-29
2
-9
/
+9
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\
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*
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sync_manager: Amend parameter order of calls to SyncptIncr constructor
Lioncash
2020-10-27
2
-9
/
+9
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/
*
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Merge pull request #4848 from ReinUsesLisp/type-limits
LC
2020-10-28
1
-1
/
+1
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\
\
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*
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video_core: Enforce -Werror=type-limits
ReinUsesLisp
2020-10-28
1
-1
/
+1
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/
*
/
video_core: Enforce -Wredundant-move and -Wpessimizing-move
ReinUsesLisp
2020-10-28
1
-1
/
+1
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/
*
video_core: NVDEC Implementation
ameerj
2020-10-27
16
-0
/
+2857