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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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dma_pusher.h
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Age
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*
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
1
-9
/
+17
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-1
/
+12
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-7
/
+7
*
video_core: dma_pusher: Remove integrity check on command lists.
bunnei
2020-11-07
1
-3
/
+0
*
General: Fix clang build
Lioncash
2020-11-05
1
-4
/
+3
*
video_core: dma_pusher: Add support for integrity checks.
bunnei
2020-11-01
1
-0
/
+3
*
video_core: dma_pusher: Add support for prefetched command lists.
bunnei
2020-11-01
1
-2
/
+19
*
video_core: gpu: Implement WaitFence and IncrementSyncPoint.
bunnei
2020-11-01
1
-0
/
+25
*
DmaPusher: Remove dead code in step
David Marcec
2020-05-16
1
-1
/
+0
*
VideoCore/GPU: Delegate subchannel engines to the dma pusher.
Fernando Sahmkow
2020-04-28
1
-0
/
+11
*
DMAPusher: Propagate multimethod writes into the engines.
Fernando Sahmkow
2020-04-23
1
-0
/
+1
*
dma_pusher: Remove reliance on the global system instance
Lioncash
2020-04-19
1
-3
/
+8
*
gpu: Rewrite virtual memory manager using PageTable.
bunnei
2019-03-21
1
-1
/
+0
*
video_core/dma_pusher: Simplyfy Step() logic.
Markus Wick
2019-02-19
1
-3
/
+0
*
video_core/dma_pusher: The full list of headers at once.
Markus Wick
2019-02-19
1
-0
/
+2
*
video_core/dma_pusher: Silence C4828 warnings
Lioncash
2019-01-30
1
-1
/
+1
*
dma_pushbuffer: Optimize to avoid loop and copy on Push.
bunnei
2018-11-28
1
-3
/
+7
*
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
2018-11-27
1
-0
/
+95