Commit message (Expand) | Author | Age | Files | Lines | |
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* | const_buffer_engine_interface: Store component types | ReinUsesLisp | 2020-03-09 | 1 | -43/+24 |
* | Shader_IR: Allow constant access of guest driver. | Fernando Sahmkow | 2020-01-24 | 1 | -0/+1 |
* | GPU: Implement guest driver profile and deduce texture handler sizes. | Fernando Sahmkow | 2020-01-24 | 1 | -0/+3 |
* | video_core: Unify ProgramType and ShaderStage into ShaderType | ReinUsesLisp | 2019-11-23 | 1 | -9/+1 |
* | Shader_IR: Address Feedback. | Fernando Sahmkow | 2019-10-26 | 1 | -3/+6 |
* | gl_shader_disk_cache: Store and load fast BRX | ReinUsesLisp | 2019-10-25 | 1 | -19/+16 |
* | Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it | Fernando Sahmkow | 2019-10-25 | 1 | -1/+94 |
* | VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. | Fernando Sahmkow | 2019-10-25 | 1 | -0/+26 |