Commit message (Expand) | Author | Age | Files | Lines | |
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* | GPU: Make the SetShader macro call do the same as the real macro's code. | Subv | 2018-03-18 | 1 | -1/+19 |
* | GPU: Corrected the parameter documentation for the SetShader macro call. | Subv | 2018-03-17 | 1 | -5/+6 |
* | GPU: Handle the SetShader method call (0xE24) and store the shader config. | Subv | 2018-03-17 | 1 | -2/+22 |
* | Merge pull request #241 from Subv/gpu_method_call | bunnei | 2018-03-17 | 1 | -0/+17 |
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| * | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | 2018-03-17 | 1 | -0/+17 |
* | | GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine. | Subv | 2018-03-17 | 1 | -0/+8 |
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* | GPU: Intercept writes to the VERTEX_END_GL register. | Subv | 2018-03-05 | 1 | -0/+9 |
* | GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine. | Subv | 2018-02-12 | 1 | -1/+39 |
* | Make a GPU class in VideoCore to contain the GPU state. | Subv | 2018-02-12 | 1 | -3/+1 |
* | GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. | Subv | 2018-02-12 | 1 | -0/+15 |