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path: root/src/video_core/engines/maxwell_dma.cpp (follow)
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* Maxwell3D: Rework the dirty system to be more consistant and scaleableFernando Sahmkow2019-07-171-1/+1
* surface: Correct format S8Z24Fernando Sahmkow2019-06-211-1/+1
* decoders: correct block calculationFernando Sahmkow2019-06-211-1/+1
* texture_cache: loose TryReconstructSurface when accurate GPU is not on.Fernando Sahmkow2019-06-211-1/+1
* Fixes and Corrections to DMA EngineFernando Sahmkow2019-04-231-37/+46
* video_core/engines: Make memory manager members privateLioncash2019-04-061-1/+1
* video_core/engines: Remove unnecessary inclusions where applicableLioncash2019-04-061-1/+1
* maxwell_dma: Check for valid source in destination before copy.bunnei2019-03-211-0/+10
* video_core: Refactor to use MemoryManager interface for all memory access.bunnei2019-03-161-16/+12
* gpu: Use host address for caching instead of guest address.bunnei2019-03-151-2/+5
* gpu: Move command processing to another thread.bunnei2019-03-071-2/+2
* video_core/engines: Remove unnecessary includesLioncash2019-03-061-0/+1
* video_core: Remove usages of System::GetInstance() within the enginesLioncash2019-02-161-3/+5
* video_core: Assert on invalid GPU to CPU address queriesReinUsesLisp2019-02-031-10/+12
* gpu: Rewrite GPU command list processing with DmaPusher class.bunnei2018-11-271-4/+4
* gl_rasterizer: Skip VB upload if the state is clean.Markus Wick2018-11-171-0/+5
* engines/maxwell_*: Use nested namespace specifiers where applicableLioncash2018-10-201-4/+2
* maxwell_dma: Make variables const where applicable within HandleCopy()Lioncash2018-10-201-3/+3
* maxwell_dma: Make FlushAndInvalidate's size parameter a u64Lioncash2018-10-201-1/+1
* maxwell_dma: Remove unused variables in HandleCopy()Lioncash2018-10-201-3/+0
* GPU: Improved implementation of maxwell DMA (Subv).bunnei2018-10-191-15/+58
* Propagate depth and depth_block on modules using decodersFernandoS272018-10-131-4/+6
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-1/+1
* GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.Subv2018-09-081-2/+10
* Rename logging macro back to LOG_*James Rowe2018-07-031-1/+1
* GPU: Directly copy the pixels when performing a same-layout DMA.Subv2018-07-021-1/+5
* GPU: Partially implemented the Maxwell DMA engine.Subv2018-06-121-0/+69