Commit message (Expand) | Author | Files | Lines | |
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2018-07-24 | gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. | bunnei | 1 | -0/+1 |
2018-07-24 | gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. | bunnei | 1 | -0/+1 |
2018-07-21 | gpu: Rename Get3DEngine() to Maxwell3D() | Lioncash | 1 | -1/+5 |
2018-06-12 | GPU: Partially implemented the Maxwell DMA engine. | Subv | 1 | -0/+2 |
2018-06-06 | GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. | Subv | 1 | -0/+2 |
2018-06-06 | GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. | Subv | 1 | -0/+2 |
2018-04-27 | general: Convert assertion macros over to be fmt-compatible | Lioncash | 1 | -1/+1 |
2018-04-25 | GPU: Added a function to retrieve the bytes per pixel of the render target formats. | Subv | 1 | -0/+12 |
2018-04-25 | GPU: Added boilerplate code for the Fermi2D engine | Subv | 1 | -1/+1 |
2018-03-24 | Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. | Subv | 1 | -0/+4 |
2018-03-18 | GPU: Move the GPU's class constructor and destructors to a cpp file. | Subv | 1 | -0/+21 |