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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
video_core
/
gpu.h
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Author
Age
Files
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*
maxwell: Add RenderTargetFormat enum.
bunnei
2018-03-27
1
-1
/
+1
*
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
Subv
2018-03-24
1
-0
/
+4
*
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
Subv
2018-03-24
1
-0
/
+5
*
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-23
1
-1
/
+4
*
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
2018-03-23
1
-0
/
+29
*
gpu: Expose Maxwell3D engine.
bunnei
2018-03-23
1
-0
/
+4
*
GPU: Move the GPU's class constructor and destructors to a cpp file.
Subv
2018-03-18
1
-10
/
+8
*
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
Subv
2018-03-18
1
-1
/
+9
*
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
Subv
2018-03-18
1
-3
/
+0
*
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Subv
2018-03-17
1
-0
/
+3
*
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Subv
2018-02-12
1
-1
/
+1
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-0
/
+55